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Great vibes, love the occupied hands concept and the overall aesthetic!

I think some ambient music or sounds (beyond the rare fire crackle) would have gone hardddd. The tension is already pretty ripe, but sometimes I'd have no clue I was anywhere near the monster and it'd just be too dark to tell. The light in general was brutal, always trying to juggle a light source means that actually gathering potion ingredients one at a time was really difficult.

There's also a issue where when I press buttons on the cauldron while holding a spell i end up wasting the spell, that was a bit sad.

Overall cool game!