I love the atmosphere of this game, but I 100% got customer service / retail flashbacks when playing it.
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Potion Perfection's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #46 | 3.667 | 3.667 |
| Audio | #73 | 3.067 | 3.067 |
| Overall | #100 | 3.040 | 3.040 |
| Enjoyment | #111 | 2.933 | 2.933 |
| Creativity | #141 | 3.067 | 3.067 |
| Theme | #172 | 2.467 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is super impressive for a two week deadline!! I'm a big fan of store management games so this was such a pleasure to play :)
Some of the text was a bit small and I definitely bumbled along for a bit before getting the hang of things. Once I figured it out I started really getting into it. Impressive depth for a game jam. I think a tutorial would go a long way in the future. Pretty swell game though!
I liked this very much! Everything was clean and intuitive and worked well. The art was lovely and the tactility of the minigames to grind ingredients and cook the potions felt great.
I would have liked to see something more to do during lulls when you're out of potions to cook / ingredients to grind, but as somebody who has worked on games with similar systems in Godot before, I know how it takes so much more time and work to get these mechanics working properly than you'd think, the back end of inventory/crafting systems and such is very time-consuming. Maybe something for a full version if you pursue it!
In any case I definitely think you have something cooking here, no pun intended, and I think a fully-developed version with more features and polish could be really great! Nice work!
Wow! A splendid game! Great art, great on theme. Smooth controls. Very relaxing. I love that you can pet the cat lol. A strong contender!
Interesting potion crafting game, i liked the art and the fact that we could pet the cat. The UI was a little confusing at first but it was ok. I just didn't find interesting to have the empty recipes, it would have been best i think to just see the ones that we unlocked.
Overall, it was a good experience, i just wished that we could finish days faster (and if it was already possible, i didn't found how)
Very interesting and in depth, was a little bit confused at first but got the hang of it quickly. Neat art and design
Interesting concept—with so many elements illustrated—but I feel like some important ones are missing, like the dialogue boxes or the volume sliders. The stark contrast really stands out. Good game.
Loved the music and the art. Text was a bit too small. Searching for recipes in the book was annoying since it had mostly empty pages. Overall, it was pretty good.
The UI was a bit hard to navigate and I wished it opened faster since I had to keep referring to what I had to gather. I enjoyed the story elements though! I liked how the POV and art was set up. It felt like I was the shopkeeper and managing a potion shop. As a side, it would be also nice to speed up the day since I felt like I was just waiting for the time to pass sometimes.
Potion craft meets strange horticulture? I feel like tutorials would've bring your game a long way, even if it meant cutting on some feature. Good job tho, it's pretty solid!
Quite relaxing game ! Bonus points for petting the cat. Cheers !



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