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Totally Ethical Labs!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #17 | 3.692 | 3.692 |
| Overall | #72 | 3.169 | 3.169 |
| Creativity | #76 | 3.423 | 3.423 |
| Enjoyment | #95 | 3.000 | 3.000 |
| Art | #109 | 3.115 | 3.115 |
| Audio | #133 | 2.615 | 2.615 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Sucking in coins with the magnet is with the "V" key
totally forgot putting that in the tips...
The alien has a sigma face and a big booty so its enough for me to rate it ten out of ten.
Too bad that you have to spam E to recolt the coins thought, it gets a little annoying by the time. But it is a great game overall, very funny
The alien is a bit too much. Nice work.
Ok I see why u added the screenshot now😭 Bro I was in the library with people walking behind me when that cutscene happend whyyyyyyy lol😭😭 Ok I really like this idea alot tho I feel it reminds me of when video games were less AAA focused or like maybe not even that I jus feel like to me youtubers used to be willing to play a lot more goofy and silly games back then and I could imagine a gameplay of this game as a concept could be reallly funny. I will say there are some issues in its execution, though, for me. It's completely understandable, especially with the time constraint, but just in case you wanted to expand on this game in the future, one thing I would for sure fix is the bug where you can grab invisible weapons before you unlock them. The visuals are disabled, but you can still grab weapons without buying them. Also, I think having the player be able to run into coins to collect them rather than having them pick up every single individual coin repetitively would help the experience here. The idea is fun, but then having to collect coins in a time-consuming way could take away alot from what would have been a fun experience, ya feel. Also, I think some more player guidance would help make the experience smoother. You have guides on the top left, which is good, but I think it would be even more helpful if you could have maybe a 2d popup or something floating above important interactable areas like the weapon rack or the computer. Even with the guide, it took a bit longer than it should've to find those places. Overall, still a really great game, especially for a game jam! Good job!
Holonnn I didn even play yet but why they raw alien booty on the images😭
A really great destressor! If you expand it and make it more 'gamey' I think it could be a hit in the incremental genre, it's very unique. It could also potentially be interesting if the alien escaped outside and this gave you more tools to hit him with, etc.
Awesome job!
Neat concept, reminds me of playing those similar sort of incremental games back in the day! It really fits the theme well and the visuals are cool!
I spent way more time than I would like to admit in this game. The art is great, and the game feels really polished and well made. You did an absolutely amazing job!
Very original concept. The game works because you want to try the next upgrade. The curiosity of how the next thing will interact with the alien is what keeps us playing. The gameplay is where it lacks, there isn’t really anything difficult. The game is being carried solely by the storytelling. I never in my life have seen a game like this, congrats on being original.
An interesting take on autoclicker genre, a bit more physically based one! Loved the feedback on AK47. And like active ragdoll on a jam game - come on, that's awesome!
Keep it up! <3
Reminded me of old school flash games!
Third game I download today that has a build named "Windows.zip" :'(
What the hell did I just play ? xD
The concept is interesting ! I wish there were more ways to experiment with items. More physics and stuff you could set up (Like 20 C4 at once or something). That would add a lot of depth to the game :) Anyway, good job ! Really weird game, but in a good way.
It was a fun game, but the motion blur and other effects gave me a bit of motion sickness :(
The store bugged out for me as well, I bought the bat and ended up with a ak47.
Overall a very original and funny concept
Excellent work, I liked it and the game is very funny, congratulations
Knew what I was probably getting into just from the screenshots, and it did not disappoint. Ran into a couple bugs here and there but they didn't detract from the chaos. The nuke was an absolute highlight, great funny title.
Hey Vic Ment, had a blast with this! Found a ton of bugs, but the 'invisible AK-47' and accidentally triggering the nuke ending were my absolute highlights — honestly, those kind of moments make jam games special. As a fellow UE5 dev, I totally approve of the project, the concept is creative and really fun to play!
The start felt a bit tight on resources (coins were scarce), and the shooting feedback could use some love, but the core chaos is definitely there. One tip: the alien AI seems to get stuck in corners and occasionally has 'seizures' — adding a simple State Tree or randomized movement would make it feel much more natural. Great work on the music and the vibe!
I’ve just submitted my game (also 3D). I’d really appreciate it if you could give it a look and share your thoughts. Keep up the good work!
Looking back and playtesting a little more you are defenitly right on that there are ton of bugs if you look hard enough. Very valid and constructive feedback thx!
Played and rated yours too!
Fun concept, it reminds of this old phone gamer where you could beat up your "boss" lmao. Great job
I think coin collection should be automatic, its a fair fun playground
That's what the magnet upgrade is for!
This is amazing, shooting and whooping the alien around was so much fun. The nuke animation was honestly peak, shit got me laughing for a straight 5 minutes or something.
One day Aliens are going to visit our planet, see media like this and decide to nuke us.
Good job you doomed us all!