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Mirror Cycle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Enjoyment | #4 | 3.571 | 3.571 |
| Art & Audio | #15 | 3.286 | 3.286 |
| Use of prerequisite | #16 | 3.571 | 3.571 |
| Overall | #16 | 3.314 | 3.314 |
| Use of theme | #17 | 3.286 | 3.286 |
| Presentation | #26 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
At first, I was focused on damage and speed. Once I realized what I’d done, the strategy kicked in. A really creative take on the theme.
P.S.: It's really cool to see more and more Godot entries.
it's not only a really creative take on the theme - it's also really fun to play and strategize what powers you want your opponent to have the least. really cool artstyle as well with instantly understandable pickup icons. the full package.
You made a very addictive game. Although the enemy doesn’t behave completely mirrored, I really enjoyed your game :)
great game!! took me a while to realise what was happening with the enemy movement but i figured it out after a few rounds, clever idea! gets pretty hard pretty quick but i had fun lots of fun playing it :)) great work!!!
