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A jam submission

BlockenbräuView game page

Place tetrominoes to create your own brewery, balancing workers, hops, and kegs to make beer and profit!
Submitted by Philip Markowski (@captain567) — 2 hours, 26 minutes before the deadline
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Blockenbräu's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#93.9174.091
Originality#313.8304.000
Graphics#503.5693.727
Overall#663.0843.221
Fun#772.7852.909
Accessibility#902.5242.636
Theme#1262.8723.000
Audio#1272.0892.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.2

Theme Interpretation
Players build out a brewery by placing taverns full of kegs, residences for workers, and hops fields.

Wildcards Used

What Year Is This?

Your game seems to come from a retro console

Discord Username(s)
captain

GWJ Participation Level
2

Team Size
1

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Comments

Submitted

I love the aesthetics and the graphics but I dont really get the goal,like a comment said I also thought it was tetris ,also i dont really see how it relates to brewing but I think with some 

If you have time you can check out my game:/jam/godot-wild-jam-92/rate/4491956#post-15943421

Submitted

Very very cool idea and take on the theme. Obviously needed a little more polish but I think you did a great job getting all the info back to the player. Thanks for the game!

Submitted

Haha, I thought this was tetris so I was confused when things didn't disappear. Very cute and fun though!

Developer (1 edit)

You know, that’s a reasonable assumption. Maybe making a line could supercharge all the resources in the line somehow?


Thanks for playing!

Submitted(+1)

An interesting idea presented very well. RNG was not my friend on the tile options. The balance of hops and workers to kegs was a little difficult to keep track of.

Developer

Thanks for checking it out! I shared an idea in another comment about helping keeping track of resources, would that be useful for you?


For RNG, I ran out of time but I actually wanted to include a “reroll contracts” button that would cost $100 or something which could have helped mitigate bad RNG. 

Submitted(+1)

I think it was a really cool take on a retro game. I really enjoyed your art style - especially that main menu!

I did find the gameplay a little hard to understand, but overall this is a really impressive project! 

Developer

Thanks! Haha I’m glad you liked the menu, I’d been meaning to try out that type of scrolling background for some time. 

For keeping track of the resources, would it be helpful if there was a fraction like Total / Utilized? Then you could see more easily if you have a surplus or not, and by how much.