Very good mystery dungeon-esque game, there is a lot of content in this game, arranging from weapons, buffs, consumables, etc. The weapons I encountered mostly feels unique, some of them work similarly to another weapon. The character customization is really variative and I'm impressed by the amount of selections. The world generation is really good, it definitely has that same labyrinth-like feeling in the mystery dungeon game. And there are bosses too, that's probably the best part of this game.
That being said, there are a lot of bugs in this game. Here are some that I encountered :
- Fruits that I have equipped are still equipped even if I dropped them
- Sometimes I would obtain a fruit twice when picking them up
- The player on the map (green dot) would sometimes be offset from the map, re-toggling the map fixes this issue.
- My game crashed two times, one time was when i tried using the blueberry, and the other was when i was in the middle of the ninja fight (I was using the durian here with two flowers that increased my attack speed).
There is a lot of edge-cases here to take into account to make the game bug-free, and the crashes there might be due to some optimization issue. There's also some stuff that you can add for clarity, for example when nearing the flower bulbs, you can show the interact button on top of the flower bulbs, signalling to the player that they should press that button to interact.
If you're seeking to improve this game in the future, I think that's a great idea. By adding more polish in this game, adding in more combat system, and some amount of dialogue/story, there's a chance you can rival the mystery dungeon games.