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Value's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #2 | 4.300 | 4.300 |
| Use of the Limitation | #4 | 4.200 | 4.200 |
| Overall | #12 | 3.650 | 3.650 |
| Enjoyment | #38 | 3.100 | 3.100 |
| Presentation | #63 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Beau Mitchell
Software used
Unity
Use of the limitation
Deep - Going deep into the lives and minds of the people you kill. Only One Life - Emphasizing how each person you kill, and yourself, only have one life, and once that life is ended, there is no second chance. No one will be able to replicate it or replace it.
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Comments
i though on this sometimes that they kill kids, animals, and adults in general in wars but all of them had a life a life that was their. Their own life.
the graphics is not really good
the concept and the limitation is so great
i enjoyed it
good game
Great use of the limitation! I was not expecting it to take this turn, thought it would be a simple tower defense, but you actually managed to write in a pretty deep story with the two endings. I kept trying to see if committing un-aliving would work as a third ending lol, but that'd be pretty gory and triggering I guess. Congrats!
The gameplay portion at first glance reminded me of old miniclip games, but I quickly realized it wasn't really like one of those old flash games. Really cool way of doing dialogue and great concept.
I'd say, that was pretty deep
You've made great use of the limitation. I liked the different styles you used for the text and buttons related to the two characters you talk to, that the targets are randomized instead of being in the same order every time and the design of the end screen. I would enjoy playing it again if you update it with more story or improved graphics.
This is a really interesting game I have to say. At first I thought it would just be a simple shoot and kill the people, but actually going into their lives and showing how you end one world is really cool. I played and got both the dialogue endings, it's pretty cool that you did that.
I think if this is expanded upon it could definitely make for a good game, one with multiple endings where you can choose to spare or not spare the lives it opens up a lot of good possibilities for story telling. Really impressive job for your first game! Keep up the good work.
Thank you for the feedback! I feel like the actual gameplay needs a lot of work, but I'm glad I was able to get the concept across.
PS. There are actually 4 different endings!
You're right it is pretty simple but for a 3 day game jam it's good. I can definitely see it being expanded upon . Also I didn't know there were 4 endings😅 so that's pretty cool.