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A jam submission

Doodle Machine WarView game page

Draw lines to build, draw lines to destroy. A doodle strategy battle!
Submitted by Neverland Digital Entertainment — 2 days, 1 hour before the deadline
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Doodle Machine War's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#93.9313.931
Graphics#293.8283.828
Overall#353.4903.490
Theme#643.5523.552
Gameplay#853.3793.379
Audio#1832.7592.759

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source

Build it with Phaser

Deploy to Wavedash

GitHub repository url
https://github.com/Neverland-Digital-Entertainment/doodle-machine-war

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

A gorgeous art style. It really makes the game stand out. Thank you for creating it! I enjoyed it immensely; I assure you it deserves a 5/5 rating in every aspect. :)

Submitted

Such a great idea, I really enjoyed drawing the pieces, only took a few turns to ‘get it’. Also nice move going for a vertical game window.

Submitted

Quite an interesting and innovative idea! Also good graphics and gameplay.

I think it would be even more fun to have cooperative, multiplayer modes :).

It was fun, congratulations!

Submitted

very unique concept! super interestingly made. i think has great potential if polished further!

Submitted

This game has so much potential! I’d love to try playing this in multiplayer! (ツ)ノ

Submitted

very fun, very innovative game, I love the graphic style, some background music would improve the experience but it is a good game overall 

Submitted

Man I played this way longer than I should have. This is a fun little game and a great idea. Would love to see you guys expand on this with multiplayer post jam!

Submitted

I enjoyed myself over all and I think the game idea is very innovative!
1 turn each feels a little limiting, and I found myself just trading back and forth with the BOT action for action for awhile, which ended up getting a little stale. Over all I think it was a very creative game!

Submitted

Awesome idea!  And worked really well too... for the most part.  Some of my circles were interpreted as triangles.  I'm sure that is just because of my weak mouse drawing skills though.  I agree with the balance issue.  I was expecting that each visible unit would have an attack.  Maybe that would end things too quickly.   I had fun with it though, thanks! 

Submitted

I thought the idea of attacking with simple lines and building mechs was really interesting, and I also loved the sketch-style artwork.

One thing I noticed is that while players can create mechs anywhere, the attacks remain the same as long as the lines are connected. I feel that introducing some variation—such as adjusting attack power based on distance—could add more depth and allow for more strategic gameplay.

Submitted

I liked it! It's unusual, but it lacks balance

Submitted

This was an awesome idea all around! I had to play it with a trackpad, as my mouse is broken and i couldn't get my tablet pen to work with it, but that in no way detracted from how much I enjoyed it.

Submitted

Strategy and design. Great game!

Submitted

Brilliant Game! So well polished. Love it !

Submitted(+1)

Never thought someone would transform "天下太平" into a video game, brings back childhood memories!

Submitted

Interesting concept! 

Submitted

Really nice mechanic! Great job matching the shapes!

Submitted

Really nice mechanic! Great job matching the shapes!

Submitted

I really like the hand drawn asthetic you've got going on here. Because you could only make one move a turn, and all the units did basically the same thing, I quickly learned that you could just build a cannon and fire it every turn. Meaning there was no interesting decisions to be made. Saying that, you have a good base for something if your going to continue it. 

Submitted

Great job detecting shapes, how did you do that? I played two rounds, each with about a dozen turns, and it got every gesture correct.

Viewing comments 21 to 2 of 21 · Next page · Last page