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This one had an interesting concept, even if the execution needs some work. The idea is great, but a few things held it back:

  • Audio is too loud (even if it fits the vibe) — please add a volume slider.
  • Tank controls make sense logically, but they don't feel good; I kept losing track of which way I was pointing.
  • Walking on walls/ceiling is cool, but the camera fights you most of the time.
  • Needs a clearer way to show where repairs are needed.

Promising concept, but the execution needs polish.