This one had an interesting concept, even if the execution needs some work. The idea is great, but a few things held it back:
- Audio is too loud (even if it fits the vibe) — please add a volume slider.
- Tank controls make sense logically, but they don't feel good; I kept losing track of which way I was pointing.
- Walking on walls/ceiling is cool, but the camera fights you most of the time.
- Needs a clearer way to show where repairs are needed.
Promising concept, but the execution needs polish.