Play game
Last Shot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #15 | 3.769 | 3.769 |
| Use of the Limitation | #37 | 3.077 | 3.077 |
| Overall | #43 | 3.173 | 3.173 |
| Concept | #47 | 3.231 | 3.231 |
| Enjoyment | #71 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
n0emo (https://github.com/n0emo/) - Programming, SFX, Music tearus (https://github.com/tearus) - Programming, Game Design NoNameUser9 (https://github.com/NoNameUser9) - Programming, Game Art l0vpre (https://www.pixiv.me/l0vpre) - Game Art
Software used
Odin, Raylib, VS Code, Neovim, Bitwig Studio, Audacity, Tiled, Aseprite, Krita
Use of the limitation
Player has only 1 HP and will die, so player has do start the game from the beginning
Cookies eaten
Zero.
Leave a comment
Log in with itch.io to leave a comment.


Comments
It seems I'm one of the few to actually beat the game! You've done a nice job with the pixelart and I like the premise. The very high encounter rate is a bit annoying though and the first few enemies on the second floor were a bit underleveled compared to my stats. There also could have been some visual effect to show you taking damage instead of the shield number just going down.
Interessting - I died at the second enemy... alot of the time xD I am honestly bad at reaction games - but the Art looks cooL! I like the Character!
I also didn't really understand how to use it, but I was able to kill one enemy! :)
Awesome art and game design!
Same issue as listed below, wasn't able to deflect or parry, I like the music, very oldschool nintendo. Cool character design.
The parry window seemed a little inaccurate but the pixel art and the overall vibe was awesome
not sure how to use deflect and parry but art is great!
Unique concept, I wasn't sure how the parry/deflect worked though :c