Great concept but I jut connect the blue with green nodes directly
Play game
Circuit Flow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #202 | 3.000 | 3.000 |
| Innovation | #238 | 2.636 | 2.636 |
| Gameplay | #357 | 2.182 | 2.182 |
| Overall | #362 | 2.245 | 2.245 |
| Graphics | #412 | 2.000 | 2.000 |
| Audio | #452 | 1.409 | 1.409 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
GitHub repository url
https://github.com/ladyinblack/circuit-flow-gamedevjs2026
Comments
The concept of this game is good. I was able to beat every level by connecting the blue node to the green node though, so that would be a good thing to fix.
You could turn this into a memory/puzzle type game pretty easily if you make the 'dead' nodes the same color as the 'alive' ones. Then when the player connects a path to the green node it will either turn on or let them know there are dead nodes in the path they created. You could either show them which nodes are dead, or let them figure it out through trial and error. I think that could be really fun!
I took some time to respond to your feedback "comment" because, well, I did not want to respond to you in anger and be rude, because what would that achieve. Also, not being able to access Itch from the work wifi which blocks a whole bunch of websites. Now, I'll have you know I am a qualified computer science degree graduate with over 20 years of coding. I'm no newbie to coding or to games. My first interest in games was Construct 2 and Game Maker. Ask me to code a game in Unity or HTML5 raw coding, I'll do it. But ask me to get used to a whole new game engine, that's a whole other ball game.
Sure, I know what vibe coding, and I wouldn't call what I did with my "AI", vibe coding. Because, for one, let's assume I actually did vibe code this game, this game would not have worked at all. Oh, and btw, most of the time I find myself having to teach my AI tools of what's wrong and usually fix up the bugs myself. I didn't use any specific AI tool, just ChatGPT, and everyone knows the insurmountable number of mistakes ChatGPT can make and assume. You want vibe coding, here's the game I did for the World's Largest Hackathon, https://chess-coach-ai.netlify.app/, which introduced the use of Bolt.new, though the game looks and functions great and all, it is most certainly not how I envisioned and still not functioning they way I expect it to.
Truth be told, I've learned a lot from the few AI tools I've used. And most of the time I'm using it as a learning tool rather than take whatever it spews out at face value. And I do code my own AI agents. I'm no idiot. Because this game jam did not restrict the use of AI, only did I make use of it and made mention of it. And, this is not my first game jam or game. I've made plenty prototypes and participated in a few JS13k game jams. And I host and organize my own game jams. As for my prototypes, I've been hoarding them all, and so it took me this long to decide to bring it out to the world. Sure, I'm not the greatest or best at creating my own games, but I do this for the sheer fun of it and for myself, I'm still learning to make any game I make a good and worthy game.
FYI: I tried playing your game. Maybe I'm stupid and don't know what I'm supposed to do, cos I could not do anything! Eh, I'll keep
:) HAVE A NICE DAY!
I like the idea. I was able to connect blue to green ignoring all obstacles. Looking forward to trying future updates!
Seems like the nice start to something! I enjoyed trying to solve the levels using as few wires as possible, that could be a very interesting optimization problem on bigger levels. I wish there was more content =).
concept has a lot of potential and was the first interpretation we had for the theme as well. hope you keep devving this into a great game!
You can have multiple flow lines
Theres no max distance for the flow lines so you can always just connect the start to the end
When you use dead nodes it soft locks the game and you have to refresh the page
if the second node you use is a dead node. It doesn't tell you and soft locks the game aswell
there is no undo so all flow lines are permanent meaning you have to get it on the first try or it soft locks the game





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