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A jam submission

Disk-QualifiedView game page

Quick fire data management
Submitted by SleepyFrogStudios — 1 hour, 16 minutes before the deadline
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Disk-Qualified's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Engagement#273.0393.154
Art/Graphics#412.6682.769
Theme#422.7432.846
Overall#432.6682.769
Audio/Music#462.2242.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work alone, or as part of a group? (If in a group, list their names)
Alone

Did you use any publicly available assets? (List the type of assets used.)
Player Character - SnoblinArt (Itch.io) Floppy Disks - Gobusto (opengameart.org) Computer & Disk Drives - Nightspore (Itch.io) SFX - FearAndLoathing Djartmusic Reddog0607 Dragonstudio Edr Miraclei (pixabay.com)

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Comments

Submitted

I liked the gameplay in general, I eventually entered a flow state when playing your game! You also understood the assignment of "If I don't have music, at least get some good SFX" and some good SFX you got my friend!
Although, i must say, the controls felt a little janky, the throwing mechanic was unique but not practical at all, I would have much rathered you had you throw exactaly where you aim or just it being more stressful sorting the disks in a more normal manner, than keeping the trhrowing mechanic as it is.

Submitted

I pretty much agree with the comments saying that the throwing mechanic, while a fun twist on paper, feels kinda fiddly in execution. I don't know if this part is just a me problem, but the max throwing arc in particular felt weird to me since there's the ever so slightest bit of gravity at play. There should probably have also been some hint about how virus disks should be thrown out.

Submitted

I liked the game's concept — it's unusual and potentially fun. But right now, the game is very punishing when it comes to mistakes (-10% for a miss and only +5% for a hit), there's too little time to throw, and aiming is very difficult. It would be great if, for the first 10 throws, the game showed the trajectory of the disk and then removed it. That would help players learn to throw accurately more quickly.

Developer(+1)

Yeah I've realised that i made it too challenging from the start and the targets to hit are too small and not very clear .   And the penalty for missing a shot is too high , i was in a rush towards the end and didnt test enough .  Thank you for the feedback , it is very helpful :)     

Nice game concept, I like the idea.

It took me a while to figure out how to place discs into the sections ;) I was expecting much easier walking to the right basket. Throwing was a bit hard from the beggining.

Nice that you've managed to put sound in it, that cluncky effects do the trick well.

Developer(+1)

Thank you for taking time to leave a comment . Feedback is very helpful :)  .   I definitely made it too difficult from the start and maybe I should of let the player run to the targets too !  Thanks again ! 

Submitted

A cool and frantic managing concept! I found throwing the disks to be a fun mechanic, definitely more enjoyable than just walking around and putting the disks in. For some feedback, I think it would have been nice to include the controls themselves in the tutorial, rather than it being a separate section on the menu. Other than that though, great job, I'd love to see what it could become with a bit more juice and music!

Developer

Thank you for the feedback :)     I definitely should of put the controls in the tutorial , I'll remember that for next time.   Thank you for playing and the great feedback 

Submitted

Unexpectedly fun even though I can't aim at all apparently.

Developer

I've realised from feedback I made this far too difficult from the start, ill remember this for future jams.  Thank you for leaving a comment :) 

Submitted

Really cool concept but the controls were super difficult. Even when I threw it really close it didn't count.

Developer

I have now realised I made the targets way too small and missing a shot was far too punishing  which i can see could be really frustrating!   Thank you for playing and for the feedback, is really helpful :)