I'm glad you played and enjoyed the game overall! Thanks for the feedback too!
ROOT
Creator of
Recent community posts
This game has the best athmosphere for any game in this jam.
It feels a lot like Iron Lung with its artstyle and every aspect of the game builds this anxiousness in me, from the sfx, the graphics and controls even, and I can't quite describe it.
If you ever releases this game in full, I'll be sure to buy it!
Pretty fun racing game! Feels like a prototype for what could be a FZero like game sold on Steam! The reaction feed on the bottom right corner was great along with the voice clips for the characters! And the music was very catchy and nice to hear.
Only weird things I noticed were that some physics were weird in some very especific places on track and there was this one time my car crashed and the camera went all over the place.
Other than that, I really fun experience with potential as a prototype for something bigger. Great work y'all!
Great game! Art NICE as always, game is juicy as hell and hard as hell as well(or I just suck at it, I could only get to wave 5).
Only complaint? I hoped there was a restart button straight from the death screen, having to what the opening and go to the main menu everytime after I died was kind of a unecessary hassle.
The theme was kinda shallow. . . Ok that's all the complains I have with this game.
This was really polished and felt like could have been sold on Steam for a fair price. Artstyle overall sold me on the idea of a old Windows System being infected by a virus and I find hilarious the idea of getting rid of the virus by smashing them on your screen, leaving cracks if you miss 'em. The music exales Ultrakill and Doom on its chaotic nature. Mechanic-wise this is impressive for a 4 day game, there's a whole skill tree outside of the main temporary upgrades.
Truth be told, if this team ends up finishing and releasing this game on Steam, I'm buying it, if anything, for the quality that this version of the game achieved in so little time.
This game was FUN! Took a while to pick up the pace, but once I understood what was supposed to be done, I really started enjoying punching NPCs off the map. The shop features where also great, specially Transmute(lol). The pixel art is really great as well, really sets the tone of "small isolated medieval village" along with the music and sfx.
If anything, I think the controls where too spaced out, the zoom could have been on the scroll wheel, since you already have to use the mouse and switch the abilities on Q and E with quickslot selection on the number keys. And also, unfortunally, the text for the building was barely readable.
But overall a pretty amazing experience!
Thanks for the feedback! Was really proud of the pixel art and the overlay I thought it could be cool, like a meta-narrative layer to the game as you are the Player guiding but not being the character, but I can see it being kind of a hassle.
And yeah, platforming is not my forte, but hopefully I'll get better at it. But I glad you enjoyed the game overall!






