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Rosie's (GameJam Version)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #26 | 3.435 | 3.435 |
| Audio/Music | #35 | 2.609 | 2.609 |
| Fun/Engagement | #36 | 2.652 | 2.652 |
| Overall | #40 | 2.826 | 2.826 |
| Art/Graphics | #42 | 2.609 | 2.609 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Did you use any publicly available assets? (List the type of assets used.)
KidDos font by Rozzy Design Oldies Cartoon font by Geronimo Font Studios Textures from Freestylized.com
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Comments
I really wanted to play this one, but it isn't loading on my laptop ;-;
I’m sorry to hear that. Can you give more information? Was it stuck on the unity loading screen?
Yes, it seemed like it would finish loading, but then it didn't. I left it on for about 20 minutes and it didn't even move.
That’s so weird I’m sorry to hear that :( I will look into it and see about fixing it.
Any suggestions? It doesnt load on web.
I’m sorry to hear that. Can you give more information? Was it stuck on the unity loading screen?
The concept is straight forward and easy to understand. However, I got dizzy from the camera rotating too much and the fov is too close. The game demonstrated very well the stressful life in the kindergarten or of a mom with tons of kids lol. Very engaging!
Thank you for your feedback! I knew th controls would be difficult to get right for me which is why i made them adjustable, but i didn’t make it clear enough that they were. multiple people have not known they could fix that lol
I loved the intro, the menu and the graphics! Reminded me of old school games. I struggled with the controls a bit—they felt a little clunky. By the time I grabbed food or drinks, the kids' needs had already piled up. Although maybe it's just me that doesn't know how to manage haha. Everything snowballed so fast that I ended up getting fired almost immediately. But overall, loved the concept!
It didnt like my laptop for some reason :\
I’m sorry to hear that! Yeah, i’ve heard some players have that issue. I think / hope it has to do with the browser and not the computer. Will test and upload a downloadable option when I know more.
I found it fun the dance animations were hilarious. I think the camera was a little close, but otherwise, it was entertaining and a good game.
Thanks for your feedback! I will move the camera in future builds.
I like the premise and it was a cool game but whoof the controls were kind of hard to get through. Made me feel a bit woobly? but that's probably just me.
I’m sorry to hear that! I made it so that the camera could become more or less sensitive in the menu, if you do play again let me know if that helps!
The graphics made me feel weird, if I was motion sick I probably would have gotten a headache. Of course there's the really bad resolution, but the camear was so close the the palyer I could barely see anything... something was off about the camera, generally.
Apart from that though, it was pretty solid! I like the intro, though I wish it was skippable, since I already listened to it on the itch page before seeing it in-game. Also, the kids' names were completely illegible because of the resolution. The music would have been good if it had been longer... I liked the style it was going for and it was well-made, but it felt like it lasted 10s and then looped a bit awkwardly.
Thank you for your feedback! I’ve gotten a couple people now saying the pixelation was a bad choice so will remove that in future builds. The camera controls as well will be fixed. The music was originally intended to be longer but I just didn’t have time.
I got fired before I could give my first child a drink of water. I didn't know the table being dirty was the reason till my second play through. The notification could use a sound or something to make it more noticeable.
Totally agree, I wanted to add sound effects to that to make it clearer but ran out of time. Thank you for your feedback.
I had fun with this game, although I couldn't help but feel like something was off with it. For a daycare sim, it seemed strange to me at first that ignoring most of the kids' needs was the main strategy in the first days, although when I saw the professional development menu it became clear that the point is to make sure more kids have their needs met by the end of each day. Even still, it got a little repetitive as I tried to fill out the courses, and there were some quirks with the game loop, like I noticed that fights broke out early in each day and seemingly became less common as the hours went on, while the table got messy all throughout. The visual style stuck out to me, although the music is pretty repetitive and the lack of any other sound effects makes it feel empty. Still, not bad overall.
Thank you for the feedback! I agree that I needed to have fixed those issues and originally planned to make the music less repetitive, add sound effects, make the table less consistently messy, and make it more clear that the goal was to take better care of the kids while still managing to not get fired. With more time I would have, and in my next version of this game I will absolutely have that be the case.
i saw the video in the dc (and i thought it read child worker ups)
I think maybe my mouse DPI settings do not like this game because my camera was whipping around faster than an esports pro league. Unsure how to address that, but overall I think the chaotic nature of managing a room full of children is extremely on theme! What I did get to play was a cute and funny experience. I really like the fighting animations haha
Hey! Yeah, totally heard! I actually added a mouse sensitivity slider in the settings if that helps :)
I must have completely missed that. my b!
Nothing to apologize for lol. Hope that helps.
A fun and sweet little game that feels like it could be found on a 30 year-old thumb drive that you find in your uncle's attic. Even though they were pretty simple, I still thought the all the character designs had a lot of personality. For some feedback, I think it would have been nice to get a cleaner resolution for the game, because at least on my monitor the game came out looking a little blurry. Other than that though, nice, wholesome game!
Thank you so much! The pixilation was intentionally added but I think based on the feedback I've gotten (outside itch as well) it's not having the intended effect. Now I know for the future!