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IRON BEANS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Atmosphere | #94 | 2.687 | 3.800 |
| Sound | #101 | 2.121 | 3.000 |
| Polish | #113 | 1.838 | 2.600 |
| Art | #115 | 2.263 | 3.200 |
| Overall | #123 | 1.980 | 2.800 |
| Theme | #131 | 1.414 | 2.000 |
| Gameplay | #134 | 1.556 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The atmosphere you’ve created in this game is really scary hahaha. My skills aren’t up to scratch – I’ve tried a couple of times but I keep dying. I liked your artistic choices
Thanks for the feedback ! I think the monster should have been slower
Sad I couldn't finish it! I like how I can sneak and not be seen. After a couple tries (died 2 times, the game froze a couple), I was about to find the canister, but the game froze again.
Strong atmosphere that keeps you tense. The game is quite hard, and escaping after being spotted is difficult. Overall, the sound and mood are well done. I’d love to see your future games as well.
Thank you so much for your feedback!
I really like the atmosphere of the game! Definitely made me feel on edge. Also, the constant breathing of the monster was a nice way to help the player keep track of it and also added to the suspense.
I wasn't able to complete the game since I kept getting killed :(
It felt like getting spotted by the monster means you are instantly dead, since it always follows you afterwards and you eventually run out of sprint stamina . I tried to break line of sight and turn corners, but I couldn't avoid the monster. It also took me a while to figure out that "F" turned on the flashlight, so I was stumbling around in the dark haha.
But overall, I really love the atmosphere and sound design of the game!
Thank you so much for your feedback! In future games, I will add control tips and make the games easier to play.
If the player fixes eny wireing before the shut down animataion occurs, the game softlocks, both progresion and the beast spawning event. Also, the lights are allready off by the time the player reaches the building, but before the event is supoused to occur
Thanks, I'll try to fix it.