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(+1)

I simply must know. Is there an actual gravity mechanic, or are you just rotating the planet?

It's impressive either way. Well done!

(+1)

Well, the gravity is just a force that pulls you towards the center of the planet. So I have something like a GrowthController which controls the growth of the planet (10 mins). From there on, I adjust things like gravity, sky, offsets for some things etc, based on the progress of it.  Throughout the middle of the jam, I actually thought that going the other way around - making the player smaller and not grow the planet - would be the better way.  I still think it might be the better way actually - encountered a lot of issues with what I have now.