I simply must know. Is there an actual gravity mechanic, or are you just rotating the planet?
It's impressive either way. Well done!
Well, the gravity is just a force that pulls you towards the center of the planet. So I have something like a GrowthController which controls the growth of the planet (10 mins). From there on, I adjust things like gravity, sky, offsets for some things etc, based on the progress of it. Throughout the middle of the jam, I actually thought that going the other way around - making the player smaller and not grow the planet - would be the better way. I still think it might be the better way actually - encountered a lot of issues with what I have now.