Nice work! This is a really great survivors game! I really liked the walking animations, and i got to the point where there were a ton of enemies on the screen! I think it could be improved if there were more weapons to choose from, but I did find the weapons were introduced at a nice rate. Not really sure if that was on purpose or if it was random. The choices upon level-up were a nice touch, and everything was really smooth. I think just adding some unique mechanic to make it your own would be really cool, maybe something that fit the theme of machines a little better. I really appreciate that the boss was included at the end of the run! Great work! Keep it up!
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The Killing Machine's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #56 | 3.514 | 3.514 |
| Audio | #191 | 2.730 | 2.730 |
| Graphics | #233 | 2.865 | 2.865 |
| Overall | #236 | 2.746 | 2.746 |
| Innovation | #291 | 2.459 | 2.459 |
| Theme | #400 | 2.162 | 2.162 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hye Parker. Thanks for playing. The theme always gets me, I get an idea in my head before the Jam starts and that's what I roll with. I agree I need to work on Theme implementation better in future Jams.
Weapon choices were weighted, with the intention of them being somewhat random options but the Axe/Hammer combo is regularly shown and proves to work well on large mobs.
The character movement felt genuinely satisfying — in a way that makes the chaos feel earned. The core loop is addictive. Sound fits the atmosphere well. Graphics have room to grow but the overall package is a fun, polished survivor-like.
Really enjoyed it — well done! ⚔️
Cute animation! The gameplay was also easy to understand, and I liked it! (ツ)ノ
(The longer I survived, the more my PC screamed lol)
this is pretty cute and very very addictive, I wish I got more weapons to protect me around me, but it was pretty satisfying to get all enemies in a line and just throw daggers at dozens of them at the same time, when I died the screen was pretty packed and I wished that I could have survived longer. Of course a lot of the addiction factor comes from the survivors formula, but there is a lot of room to innovate in that area I think, this seems to be going towards a more cute kinda vibe, and perhaps in the future creating unique weapons and enemies can make this a very unique survivors game like mega bonk did. My defeat screenshot shows how much I was trying to make enemies line up to have my daggers satisfyingly destroy all of them in one hit lol.

Pretty nice. I like how you used the tileset for this entry.
At first I didn't understand what is happening and what is going on but then it clicked ;-)
I would love to see some kind of the indicator of exp between the levels (upgrades).
Totally addictive! I love these games! I liked how you solved the animations without actually “animating” them. It took me a couple of tries to beat it, so it’s a good challenge :D
Ingenious mechanics! The game feels great. It's very satisfying to play. I assure you I'll give it a 5/5 rating.
The mechanics are simple and fun, and the art style is super cute! I kind of wish there was a way to see my current stats or ability changes, though, because I tend to forget which upgrades I chose earlier. Also, the enemies at the very end felt a bit too dense XD. Nice work!
Theres a few of these kinds of shooters in this game jam but what yours does nicely is keeps the chaos and action at 11. I loved it. I played it a few times and ill probably play it a bit more. Just plain fun!
Do love bullet-heaven type of game and it was cool! Well done!
I've never played a Vampire Survivors-like, I had no idea what to expect. I enjoyed it so much I want to make my own now.


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