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That would be interesting

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I love what you've done with the architecture and furnishings.

Gun games are fun and all, but being able to explore by trying to jump to places is its own fun too.

Perhaps there might be a way to parkour to the bank and crack the safe instead?

(I would share a screenshot, but the message system doesn't like my posting images here.)

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The parkour idea spawns many ideas for me. Thanks. This weekend I am very busy outside of my game dev ventures. But this upcoming week, I will possibly be working on an update for this prototype. A bank heist gives me ideas for security system obstacles such as lasers and alarms. Thank you very much for the feedback

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Of course of course!

Game design requires a LOT of mental bandwidth and vague iterative testing.
Please take good care of yourself. Good things take time.

Just know if you release something, you WILL be able to find some dorks who will test it out. (like me)