Simple concept, but pretty well done! i wish while the lantern was open it had an area of light around us, to keep the goop ghosts down longer, or, that the ghosts had some kind of downed state once you shined hte light on them for long enough. Right now the last level feels a bit like a crapshoot if you can get past, and there isn't really a way to get past the ghosts consistently without getting hit.
Great showing tho guys, thanks for letting us play it c: