Play game
Numberwire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #8 | 4.000 | 4.000 |
| Innovation | #33 | 3.535 | 3.535 |
| Overall | #45 | 3.437 | 3.437 |
| Audio | #60 | 3.256 | 3.256 |
| Graphics | #142 | 3.209 | 3.209 |
| Theme | #159 | 3.186 | 3.186 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Deploy to Wavedash
Leave a comment
Log in with itch.io to leave a comment.







Comments
Math Machine received an update from the jam version on 07/31/2026.
- 5 brand-new levels!
- Updated visuals and animations
- Mobile support
- Progress saving
If you're interested in playing some more, check it out! And I'd love to hear your thoughts on it as well, if you care to share. :D
Very unique and satisfying gameplay!
What a great entry! Very educational, and I think it would work quite well on mobile as one of those games you play when you wake up to stimulate your brain. Well done!
Hey! Thanks for your support during the game jam. I've pushed an update that adds mobile support, if you want to try it out and see how it feels. The update also adds 5 brand new levels and a completely new visual style! I'd love to hear your thoughts if you're interested
Very satisfying design, sound, visuals, and great teaching through gameplay. ALGEBRAIC!
It’s a very clean and focused interpretation of the theme. The UI is intuitive, and the logic behind the mechanics is solid—it’s satisfying when everything clicks
God, I loved this game. Please turn this into an app cuz I'm going to be playing this every day. That last level was so good. Great music, really satisfying plugging noises, and incredibly fun puzzles. 5/5 for me. Great job!
Thanks! After all the positive feedback I have received, I'm definitely going to be turning it into an app! I'm wanting to add more mechanics and levels, and maybe have a new level of the day or something. Do you have any mechanics you think would be interesting?
A level of the day would be great. I think the following mechanics are probably multiplication and division.
Hey! Thanks for your support during the jam. I just wanted to let you know there is a new update that adds 5 brand new levels if you want to try them out! There are also major updates to the visuals along with mobile support
oh no, math, my worst enemy xD
Ah, so much fun. I could play this forever…
The hitboxes for the pieces also showed consideration for the player, which was great! (ツ)ノ
Cool game!
I like the idea, quite innovative, I remembered the university with Boolean logic and circuit engineering :).
It was really fun, congratulations!
So fun! I really love the puzzles here, the difficulty curves were well thought and very distinct between each levels! I can't give any feedback as this is very polished IMO, but I did encounter some bugs while playing so I'll just leave a comment here for you to note when you are updating the game. Nice Game! I really look forward for levels in the future, when multiplication comes in.
Bug: Rapidly selecting multiple levels during the loading transition causes overlapping BGM and broken UI flow/state.
Reproduce
1.Navigate to the Level Selection screen (ensure at least Level 1 and Level 2 are unlocked).
2.Click Level 1.
3.While the transition/loading process is active, immediately click Level 2.
4.Observe the audio and then attempt to return to the selection screen.
Thanks for the feedback! I'm glad you enjoyed the game.
Haha, I didn't think to test that the player might select multiple levels quickly! That totally makes sense it breaks things. I'll make sure to get that sorted once I start working on it after the jam. Thanks!
Hey! Thanks for your feedback during the jam. I thought you might want to know that an update was just posted with 5 brand new levels! I also fixed the bug you caught during screen transitions. Multiplication, division, and some other operations will be coming soon. Give it another try if you're interested, and let me know what you think!
Great idea, great level design. Clean graphics. I like connecting the wires. I can tell you tried hard to make the game feel good, so I wanted to give some feedback: This is just my observation, I recommend you ask a bunch of people to really hone that juicy feel, but I felt there was too much lag before the wire connect sound. If you can somehow reduce the lag between the button up signal and the click sound, I'd have even more reason to keep playing.
Hey thanks, I appreciate the feedback! One of the reasons I enjoy game jams is getting a lot of playtests and feedback. I've never made a strictly web game, so I don't think I tested it enough before submitting - the click sounds seemed timed correctly when testing on my device. I'll have to do more testing on future games to catch things like this!
Hey! Thanks for you feedback during the jam, it really helped me improve my game. I've dialed in the sfx timing to make it feel even more juicy. The update also adds 5 brand new levels, improved visuals and animations, and mobile support! I'd love to get your thoughts if you're interested in checking it out
Fun! I've never seen this kind of puzzle done with connecting wires but it's a fun twist. Also a fun twist: our games have similar names and somewhat similar graphics (gameplay has ZERO overlap tho).
two suggestions: save progress and increase the hitbox size! getting those connectors to latch was always fiddly.
This game turned me into the machine :D Nice twist. Thank you.
The hint for puzzle 5 may be more revealing - "you can connect the red combination nodes". Or something like that.
I think this would be very useful for children to learn. If you do decide to target children as an audience then tuning the game for mobile devices is important. I tried the game on mobile and the touch controls work. However not surprisingly, the point of dragging is way too small. You can make it larger because right now it is hard to point to it even with a mouse and a finger it's annoying. Good luck!
Hey! Thanks for your feedback during the game jam. The game was recently updated with larger hit boxes, along with some other updates to make it work on mobile! There are also 5 brand new levels and a completely new visual style. I'd love to hear your thoughts on how the dragging feels now if you are interested in playing it again!
Hey, glad to see you're updating it! I tried it on mobile - it is much better now.
I did have an issue on level 3 with the result 6 - not sure why...
A lot has happened in 3 months. I invite you to check out my new game - https://beseda.itch.io/gmtk-2026-jam
Take care
This is a very cool puzzle game. Some really good puzzles where I had to really think hard about (or even use the help, but don't tell anybody :D). I really liked the tutorial and the satisfying sound effects. The graphics are very simplistic, which is ok for this game, but maybe a bit a more interesting graphic style would be cool.
Congratulations to this very cool entry, I had fun playing it!
Thanks for such a thoughtful review! I'm not much of an artist so I decided to focus on the gameplay for the game jam version. I'm glad you enjoyed the game!
Hey! Thanks for your feedback on the graphics of my game. I just pushed an update that completely overhaul the graphics for a more stylized version, along with adding more animations to give the game some life. There are also 5 brand new levels, and the game now supports mobile! If you're interested, I'd love to hear your thoughts on the new version
This is really good puzzle game
Great work bro!
This is a very good project to teach math at school, very good puzzles and entertained, great job
nice puzzle game
Really satisfying controls and the game feels great overall. But that last level took me twice as long as the rest of the game combined... I feel so dumb now, thanks a lot! :)
Haha, great job completing the game! The last level is by far the toughest - I considered creating a section of 'Challenge' levels but didn't make enough levels for that so I just left it at the end.
Oh, it's always so impressive when you understand quickly what the game is and then just adding interesting new mechanics to keep it interesting. Really well balanced!