I really struggle with the controls. Never played the original Ghosts n Goblins, but does it need to be a dedicated button for each shooting, and move with D-Pad? I feel like it would be ok to move in a grid, but with the analog, and shoot where the character is facing. Jump with "X/A". Then the trigger buttons could be for shooting up and down, if you hold them.
Viewing post in Crypts 'n Coffins jam comments
The game has free diagonal movement, you don't move in a grid, the only limit is 8 directions. I'll add the analog stick as an option later but it will still work like the d-pad.
and yes, the game absolutely needs the odd attacking control scheme, having to press a direction first and only then shoot that way would get people killed a lot later on and it would be very frustrating for them.
I'd rather ask my players to learn a weird control scheme at the start rather than give them a poor control scheme for the entire game lol.
Thanks for playing!