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Dungeon Decent v1.1: The Rise of the Spawner Tyrant's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Recent Work/Making Progress | #6 | 3.667 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Improvement Summary
Fixing many prototype issues, and expanding the game
Devlog
https://codergenius72.itch.io/dungeon-decent/devlog/1486243/dungeon-decent-v06-is-out
Requested Feedback
Ideas for updates
Comments for Reviewers
This is a beta version.
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Comments
The scrolling text on Credits screen is very flickery.
The Tutorial is empty for me, except for the Back button.
When I first tried to play I got an overlay saying "WASD or Arrow Keys to move", but the game did not load. I opened a Private Window and it worked. Not sure what the issue was without the Private Window. This only happened in my main browser, where I had started with the other buttons, so it may be connected to the other things I did and the way things are saved.
After getting the game to load I collected a bunch of coins, instead of going up right away. The tutorial then went away. Even after restarting it did not show up. I had no idea what button to press to use the bomb. I had to close the window and open a new Private Window to restart the tutorial. I then stepped on the enemy just after placing a bomb and the game locked up. The error was:
Uncaught TypeError: bomb.play is not a function
at game9 (game.js:1976:41)
I am regularly getting lockups with the above error. It seems like I can get the first bomb to work, but the second one gets the error. I tried in Vivaldi, Chrome, and Firefox, all had the same error. I'm guessing that some part of the bomb function is clearing something you need so it is no longer available for future bombs.
It seems that the game saves part of your state when you refresh and when you die. I can get the chest, then restart to keep getting more loot. My first time I got a yellow bomb, which the tutorial does not mention. While trying to place a bomb I had pressed space, and noticed the bomb icon at the top cycle through others, so figured that was what I'd need to place this new type.
FYI, If you remove a submission, then the submission page and all of its comments are also removed. I got a notification that you had replied to my comment on Dualspace, but by the time I clicked on it, you had removed it, so I was not able to read the comment.
The idea of bomberman + dungeon crawler seems very very good to me... but the grid movement feels kinda strange. I would add diagonal movement and maybe a look at system (like if you are blocked by a wall and you press towards it, the character at least turns). That would remove the feeling that sometimes the game didnt register the input.
Also the tutorial feels empty XD... not sure if thats on purpose. Luckily the game is easy to understand by itself... except for the B button... but well, by elimination B = bomb, so I figured it out.
I would really like to see how this game evolve
BTW : Every time i put a bomb here the game crashes, not sure why but its consistent
Thank you for playing! There are some weird tutorial bugs, including crashes, but not there. Also, I forgot to include that pressing Space or Shift changes your bomb type.
you can make a update where the game shows you how many keys you have and a update where you can add a mini map
It should show the number of keys. Is it not showing up?
yes
idk why