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(+1)

A couple small changes could go a long way toward improving this:

  • Way too much lead-in time on the clang sound. One hears it and can’t even tell what action caused it, sometimes you’ve already caught another gear before it starts.
  • Need to ramp up the difficulty as it goes. This can be as simple as shortening the spawn interval every time you catch something.
  • Background image doesn’t cover the playing field.