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Cheerleadead's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #5 | 4.125 | 4.125 |
| Character designs | #7 | 4.375 | 4.375 |
| Presentation (Graphics and Audio) | #13 | 3.750 | 3.750 |
| Fitting the theme(s) | #15 | 3.500 | 3.500 |
| Game feel (controls, responsiveness) | #18 | 3.250 | 3.250 |
| Fun factor | #20 | 3.250 | 3.250 |
| Features | #35 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very creative and innovative idea, needs a little polish, defense is too stong
- I really like the combination of Splatoon style painting with a platform fighter. Really fun character designs and theming as well.
- The painting aspect is interesting but it seems like you can just stand around in the same spot to avoid spreading their paint too much. Mainly I'd like this game better if the fighting aspect were more fleshed out, characters die in one string and there isn't much variety in the moveset. The enviornments maybe could use some additional detail as well. The characters themselves look nice, I just wish they could do more in the game.
- Digging the character designs, soundscape and overall look. Great gameplay hook. fastpaced, frantic party game vibes.
- One of the most unique submissions so far, the game controls wonderfully and it has a very unique win condition! The presentation is wondrous!
- Really cool concept! Never thought I'd see platform fighter splatoon. The character designs are strong and the visuals are very polished, I could definitely see this being expanded into a full game post-jam!
Team size3
Engine used
Godot
Social media
No
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Comments
Really neat game! The idea of painting the arena instead of a classic health/lives system is very unique. Love the character designs too, the partially see-through effect is a cool design.
Thank you so much! I'm really happy you enjoyed our game! The see through character was a last minute addition because we didn't realize we needed to have two distinct characters intead of just one with a palette swap n.n'
I'm really glad you liked it, it was a bit of a headache to get the paint system set up but the end result was totally worth it. We've had tons of fun playtesting it too.