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GUNGLASSES's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.269 | 4.269 |
| Audio | #14 | 3.731 | 3.731 |
| Graphics | #30 | 3.827 | 3.827 |
| Overall | #37 | 3.469 | 3.469 |
| Innovation | #150 | 2.923 | 2.923 |
| Theme | #295 | 2.596 | 2.596 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game is a perfect game jam experience - with a few levels, boss and an endless mode it has all the content you can wish for, without being too long :)
The sound and visual FX are really great - very crunchy and satisfying!
Thank you for playing!! Glad to hear that I was able to maintain the pacing of the game excellently without making it too long or short!!
This is fantastic! One of the few games that always shouts out the developer's passion, and the best thing about this game is that the final boss, who is straight up called THE MACHINE. I really like this concept, and I'm being for real, it's a shame that this antagonist didn't really have anything to support its appearance. Just straight- "Ha! My name's The Machine. I'm the big, round, evil-looking ball, and I'm here to destroy you!" Maybe if it has a short prologue to give it value and weight, it could be awesome and make it fit the theme better. But other than that, I think I like this game. The movement is good, the shooting feedback is great, the visuals are clear, and there is a lot of content. Cool game!
I really forgot about the theme for the first 3-4 days so I just made a game focusing on juice and then I remembered that there is a theme, then I just named him the machine and wrapped things up! Thanks for playing!!!
Prett cool game, I would say it may be a bit flashy but nice UI and art direction
Glad to hear that! I will reduce the flickering and camera shake after the jam's over!!
Dude, you really nailed it. It's classic, but you did a great job. The difference in weapons, enemies, even a boss and an endless mode with upgrades is fantastic. The only thing I'd say you missed is the theme. Where does the Machine fit in? The weapons? The cubes? I'm not saying it looks bad, but I think you could have focused it more.
Yeah I totally forgot about the theme at first but the core part was already done like the player movement and some enemies and after 3-4 days, I remembered there is a theme and I implemented it but you missed it! The texts at the bottom of every level, read them and you will understand what's happening and the last boss's name is "The Machine" and the text says destroy the machine and that's the end goal of the game. Its subtle but I could have done better like I just forgot about that! and thanks for your kind words dude!!! I will try to make the goal clearer after the jam and expand the game further until to an actual game release!!
Great entry. So much juice and polish. The controls are tight, and the jumping and shooting feels right. The screen shake and the time stop/slow motion effects are nice. Can cause some dizziness since the screen moves with the mouse pointer too, but I didn’t think it was a huge problem. I kept coming back to the survival mode and tried the different guns. Difficulty ramp also feels right in survival mode.
I think I’d prefer having a brighter background color on the story levels, as the black is very dominant, and feels dark, but maybe that’s the purpose. The green background in survival, and the purple in the boss level feels good. And yes, the boss battle was great!
I am really glad that you enjoyed your time playing my game!! Yeah I will focus more on these story and I wasn't able to deliver the story and the relation with the theme "Machines" correctly but I will update this game after jam and make it much better with more clear purpose and better environmental storytelling and more content if possible!!
Wow, this game looks and feels very polished. Thanks for making such a great game for the jam! It is very fun to play.
I am happy that I was able to deliver a great game!! Thanks for playing :D
I’m stunned by how good this looks and plays. I will definitely leave a review. 5/5
5/5??? Thanks man, I am glad you loved it!!!!
GUNGLASSES feels fantastic in your hands. The gunplay is snappy, the movement is fluid, and the whole thing radiates My Friend Pedro energy — and I mean that as the highest praise.
The character designs are stylish, the boss fight delivers, and including an endless mode adds real replay value. Audio work is solid across the board too.
If there's one thing holding it back, it's the screen shake. It's aggressive — almost too much. Having a slider in the options to tone it down would make a world of difference for player comfort.
Otherwise, this is a damn good action-platformer.
Thanks soooo much!! Everyone is saying the same thing that the camera shake is too much but don't worry, I will add a slider and some other accesibility features after the jam. My original vision was Nuclear throne and My friend Pedro and I am glad that I was able to reach that level of amazing games with my game. Thankss. Glad you loved it :)
Super polished and the feel is statisfying, great job!
Thanks dude!!
really awesome game! , thanks for the tutorial , love the overall feel
Thanks for playing :D
It feels great to play! I really like the gameplay, this type of games are my favorite by far! Nicee:)
Thank you so much for your feedback!! I am really happy to hear that you had a great time playing my game :D
Super smooth controls. And it's just oozing juice. Good job.
Yeah I focused on making the game juicy as much as possible. Glad it turned out juicy :)) Thanks for playing !!!
Nice one
Thanks :D
Wow really nice controls, they feel very smooth. The effects and the art creates a good atmosphere, very good!
Thank you very much for your kind words :) I hope you enjoyed my game!
The controls are smooth as butter you've done really well here, the sounds and effects work like magic. I do agree with the feedback already provided with the menu flashes needing to reduce a smidge. Great entry none the less!
Thanks for playing :) I will add these fixes after the jam!! I am glad that you had no issues with the controls and all!
Wow, wasn't expecting this! This is a really solid entry. Great job on this guys!
Thanks for playing :D
Like it!! Reminds me the great meet boy xD
Great job!
I am glad that I was able to remind of that amazing platformer game with mine. Thanks for playing!!
The gunplay is nice, loving it!
However, the flashes in the main menu is not good, you should tone it down a bit
Thanks for playing!!! Yeah I also think I went a little overvoard with the menu flickering. I will tone it down after the jam!!!
Didn't expect it to be this good, great work! A screen shake slider in the settings would be nice though.
Glad to hear that! and yeah about the screen shake slider, I am planning to add it after the jam and keep this game alive. Thanks for playing!!
Game feels very good to play! Graphics, music and sound are great. And the progression in difficulty is fun
The main criticism I have is not having checkpoint before the final boss.. I died like few hit away from beating it lol
I'll give it a try later to unlock the weapons - the sniper rifle didn't feel fery good but the ak was awesome!
Thanks for your feedback! I also thought about that but had soo many things on my mind so I just released without checkpoints. I am planning to keep this game alive and release as a full on official game and if I do that, I will add some checkpoints and some longer levels if its fun. Really glad that you enjoyed my game!!!