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Omni-Gear Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #4 | 4.002 | 4.125 |
| Theme | #7 | 4.002 | 4.125 |
| Overall | #98 | 3.250 | 3.350 |
| Gameplay | #129 | 3.153 | 3.250 |
| Audio | #250 | 2.486 | 2.562 |
| Graphics | #283 | 2.607 | 2.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Open Source
Deploy to Wavedash
GitHub repository url
https://github.com/muhammadzaini213/Omni-Gear-Protocol
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Comments
Hello there, fellow gear-themed game developer 😎
Very innovative puzzle game that fits very well within the game jam theme. I had a lot of fun playing it!
I really enjoyed playing this game. This is a successful experiment with non-standard game mechanics. And the project is very well executed. Thank you!
I was only able to complete the game thanks to the video in the description. Probably because the mechanics are quite unusual, the player needs more in-game guidance to fully get into the gameplay.
Thanks!
Not gonna lie i didnt expect this puzzle is possible to built by my level designer, but since our game architecture is designed like plug n play, there is more freedom for them to creates an unpredictable puzzle like this, even i as the lead programmer never expect this puzzle is possible
Nice puzzle game, very creative!
a little difficult. truly unique gameplay I got stuck on the gambling part Overall Very smart concept! good game
This is some truly unique gameplay, 5/5 on that. However, I got stuck on the gambling part for a while; I had no idea what to do – everywhere led to death. I might have missed something, and I'll try again soon. Great game.
You should watch the Youtube video, dont worry, even though you know the puzzle it still fun!
Original gameplay, a little difficult. A progressive difficulty would be great! Cool music and sfx. Well done!
Very smart concept! Having to sacrifice some of our abilities to be able to progress leads to some interesting puzzles.
The difficulty is unfortunately a bit too high. The section where we have to blame the level designer is very tidious...! After dozen of tries I've managed to pass, but then I've been blocked with the next puzzle ^^'
But once again, very nice idea, would love to see more in a more accessible version of this game :)
Glad someone understand this difficulty problem and im understand your suffering
As the lead for my team, i need to finish this hard level just to create progress video and finding bug everyday 😭