Play game
Block Boss's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Rating | #3 | 4.000 | 4.000 |
| Most fun | #3 | 4.000 | 4.000 |
| Best designed | #4 | 3.750 | 3.750 |
| Overall | #5 | 3.875 | 3.875 |
| Most creative | #8 | 3.750 | 3.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.


Comments
The game was fun! Of course nothing visually specially, core gameplay is just really well done and really fun in my opinion. Bit of a suggestion, add a little bit more clarity would be helpful for items but it's good!
The game is fun to play. The arena shooter idea with the boss battles is exciting to look at. There are different elements to consider with the movement of the player and the items that can be picked up. The shooting range was a little confusing for me. whether if I had to either stay away from or come close to the enemy to deal damage with the weapons. Otherwise, the game is very fun to play.
Wow this was fun. Not going to lie, I played this one for a while before I figured out the strats for beating the blocks. The AOE mechanics actually stumped me for a moment when they first appeared. The only issues I had with the game was the dodging didn't seem to want to respond so much so I got hit even when using it. I also would have liked a few closer areas of cover to hide behind when dodging attacks. Overall, however, the game was very fun to play and very nicely done.
I like the game and its pretty fun. The short range attack definitely made the game enjoyable as it added difficulty as you cant just burst it down. Though that last boss was literally beating me up so bad. AOE plus a ranged attack that felt like it had precognition or something lol. The game was pretty fun otherwise.
This is a very fun and well-made game, as I really like how you handled the gameplay, combining the shooting mechanic with a power-up system to make it more enjoyable. I also like how each boss has a slightly different attack pattern from each other giving the game more depth. The sound effects were chosen well, and I like how you used a Wilhelm scream for the game over sound. While the graphics are definitely basic, they definitely work for a game like this, where it more about the gameplay than the graphics, which is something I can appreciate. I also like how the game is very simple to understand, with each mechanic playing off each other well. Overall, a good game that I enjoyed a lot.
I think this game is very fun especially for someone like me who enjoys boss fights a lot. Throughout the gameplay I realized the shooting does not have infinite range which is good since it makes the game more challenging. However, in the second boss fight, once the boss is close to you, it is very difficult to escape his AOE attack.
The boss fight is really fun, and the gameplay feels engaging with the short-range weapon and reload mechanic. I like how the power-ups around the map add some strategy and keep things interesting during the fight. Overall, it’s a good game with a cool idea behind it.