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Thank you for the feedback, I did wonder if the unfamiliar controls would scare people off – however once you get a hang of it, I do think it´s quite an addictive core game loop. Regarding the pick-ups I´m aware of the issue (happens due to the velocity of the player body - when moving too fast the player position and the pick-ups do simply not register a collision) .

Regarding more content, I´ll definitively consider it, had an idea to make it a procedurally generated world - but wanted to avoid scope creep with the limited time I had available.  Thanks again for playing!