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Apple's, How Bout Them?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #57 | 3.296 | 3.900 |
| Enjoyment | #81 | 2.789 | 3.300 |
| Overall | #85 | 3.000 | 3.550 |
| Cozy Spring Vibes | #92 | 2.874 | 3.400 |
| Creativity | #94 | 3.043 | 3.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great work! The mechanics of the game are solid. I like the skip day transition atmosphere, especially the sky and when the sun or moon appears. Keep up the great work!
I like the art direction you took with this one! I also love the skeleton, and hate that worm! Thankfully I decided to just ignore the worm and until I made enough money to plant full orchard :D.
I really enjoyed the pixel art and the environment! I like that the UI also follows the player around! One note I have is you should've added the ability to kill the worm through the shovel or a weapon! Because it kept eating my trees, and I couldn't progress properly! Maybe add it later on during the game, because I honestly wanted to bash it with the shovel! But I had a good laugh, and this game was incredible! Awesome work!
I really liked this one lol! The worm was a nice little way to prevent “get rich quick” although he can be skipped by just resting and letting the trees grow without talking to him. With a bit more polish and more content, I can see this being a full game!
The worm ate all my trees :/ but this is a very cute game and I loved the skeleton
I accidentally skipped a day at the start of the game, donated more money than I had to the worm, and ended up with a compound interest mortgage I couldn't get out of. When I restarted the game, I realized that this game not only teaches you the importance of responsible money management, but also how fun selling apples can be. Congratulations!
perfection