That's good to hear!! I'm proud of Natalie; she's doing amazing tidying up after!! :P
Outsanes
Creator of
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Thank you for your comment! Our goal was to make it so different types of mosquitoes are also harmed by different weapons, but it kind of dulled out due to player spamming the weapon endlessly, which made us add obstacles to ensure the elemental mechanic is firmly used! That being said thank you for pointing it out!! I hope you enjoyed the game regardless :P
Thank you for your detailed feedback! And I have to agree with the fact that beating the game was for sure challenging! We should've made it so the obstacles would at least save and let the player finish the game, or made it so they'd go back to a checkpoint or perhaps even choose which weapon they want. We'll defo update our game to match those comments, and we thank you for trying out our game, and hope you at least had fun playing it!
I reached 33,000 and was so OP to the point where I could go AFK without touching the monitor, nevertheless, was the game actually addictive in its game design, absolutely yes, I'll go as far as to say this is one of the more addicting games to play because of the upgrade system and everything! Absolutely phenomenal work in creating this game, it could use a bit more polish in other sides, but core gameplay made it hard for me to stop playing! Amazing game!
Honestly so glad that you had fun playing the game! It's true the game's biggest flaw is defo the lack of balance and the randomness, we re-evaluated it and found much better ways to make the players control the game more! Glad to see you think the art is nice too! Loved your game! It was very chill, and had a very unique gameplay! :P
I really liked the unique card art that you've done and also love the fact that this gives off mobile game vibes! The game is quite hard to understand at the start, but with the guidance of the help button, it made it way easier! And the audio was very chill and matched the game's vibe! Overall, excellent work!
Game was genuinely very creative, and had a very creative idea of altering the facial expression! Loved the narrative too behind why their faces are like that! If I were to suggest anything is that in the image I attached the News transition covers their faces, I couldn't see it properly, and perhaps also adding like a pointer to let us know which points we can drag! Other than that, an amazing game, and amazing artwork! Loved it!
The game was very unique and quite creative! I loved being able to work behind the scenes and control the lights, and upgrade in the shop after each show! Must say the artwork was incredible here! The only thing that bothered me is that they booed me when I added the meow effect >:C (jokes aside incredible game!! I LOVED IT!) Hard to find anything to critique!
I like that you made an exploration game, although if I were to suggest a few points they'd probably be make it easier to understand that this was a click to explore game, shadows cover the doors so it's hard to see, and also make the rooms look more different to not confuse the players, and maybe emphasize the timer! Despite that, you've done really well in creating an amazing atmosphere in most of your level design, the game's story is something that I really liked as well! Awesome job!
One of the more enjoyable games to play in this game jam, well done! I really did enjoy this, although I must say Natalie was doing a bit too much, shouldn't she also be helping? (I'm not going to question the parents' way of raising children, but someone call SuperNanny!) Jokes aside, amazing game, amazing art, and an amazing puzzle game! Well done!
The emails were so funny to read! Had a blast playing this game, also really trying to copy the manual code at the start! Also, the you can't skip music due to management, or pause it; it was low-key peak too! The colors were awesome, and I loved how you created an entire operating system for the game jam! Only suggestion would be to minimize the windows, but I rest my case, defo one of the best games in the jam so far!
I am obsessed with the art style of the game; the art direction that was made here was something truly done with effort and care! Only downside is I kept spamming E, and tried to drag with my mouse, but alas nothing would happen, and I wouldn't know how to stop the red alarms! So, I'd suggest maybe adding more guidance because even when I followed the description, I wasn't able to stop the red alarms! But, despite that the atmosphere you built was absolutely phenomenal, you should be proud!
For some reason the game was very laggy, so I'd say maybe optimize it in a way. Very creative idea, and I love the atmosphere you built and the stats on the side, but only suggestion is that lagginess kinda removes player immersion, not sure if others experienced the same, but I did :C (despite that I absolutely loved the calming music it was amazing, and I really liked the art style and the uniqueness of your game! Keep it up!! :P)
I must say the game's audio was very nice! Also, I really like the narrative you built as well! I couldn't get very far in the game, and the stairs were a bit glitchy, but overlooking that, it was a great game with a great environment and you did such a great job in building an atmosphere and immersing the players inside of it! (Also as someone with fear of heights I couldn't dare look down!) Great game :D
I really like the uniqueness of the game, the manual was a bit too long, but I can tell you put great effort into making the game detailed and polished! I must say I was stuck on level 2, and didn't know you could select both at the same time! But, I figured out the game after reading more, and it genuinely is a good strategy game! Props! 👌
Are you kidding! This game is so good! I absolutely love the skill tree you implemented and the unique concept of infecting scientists! Although one thing is it really reminded me of the DVD screensaver! I would scream at the virus like NOO GO THIS DIRECTION!! But, I really loved the game, truly a polished and amazing game! :D
I really liked the game regarding the movements in between things that felt very smooth! I must say I also didn't know what to do with the game and how to properly play it and would've appreciated more guidance in regard to how to play the game properly! Although I really think the idea was unique, and I liked the fact we balance bacterias by killing them, seems counterintuitive but creative!
I must say the game was very fun to play! It was very chaotic, and I loved the unique, futuristic, neon look that you were going after! I also absolutely loved the visuals; when the player takes damage, it was very unique (although i got pretty dizzy when i was spinning around my character like a ballerina) Loved the game!!!
Absolutely well done! Genuine round of applause! The minigames were so fun to do! The music aided in creating the suspenseful atmosphere! I truly felt immense pressure, but hey they say people work well under pressure (apparently not me) But seriously, phenomenal work with stitching this game up together and making it fun to play!
The game was low-key very well crafted! I loved the effects and the way the art and music worked together to set up the suspenseful environment! You did such awesome work; it was really hard to understand what i should do even in the tutorial, I must say. But, I really enjoyed the game once I understood how to play!
I really liked the art style you did here and the creative way you implemented the countdown theme to a photo snap! Have to say selecting the animals was a bit difficult to do! Also, when I got the correct order in the second level, it didn't count it! Nevertheless, great idea and great execution of the theme!
Love that the battery is the countdown; that is a very unique game mechanic. It would be really cool to see tinier details like incrementing once you like, and decrementing once you dislike! I liked the narrative you've built and cool system where you can save objects to other scenes! Suggestions I have are probably adding music, and making the gameplay flow a bit easier to understand! Although I have to say the artwork in this game was amazing!! Overall, a great game!!
Whoever made the music (I owe you a pretzel) I was banging my head, vibing to the main menu, and refusing to start the game. Also, I love the visuals and how uncanny dreamcore they look like, I thought the ._. was just a face didn't know you could drag audio though took me a while to figure out, also the audio would sometimes cut off to quick, but regardless I loved the eeriness behind the game! :P



