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Roll'N Mazes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Most fun | #24 | 2.041 | 2.500 |
| Overall Rating | #26 | 2.041 | 2.500 |
| Most creative | #28 | 1.225 | 1.500 |
| Best designed | #28 | 1.225 | 1.500 |
| Overall | #28 | 1.633 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I feel like this game was a little too simple for my taste. The levels felt the exact same and it was very easy to bypass and ignore any of the enemies. The ball was also a bit tedious to control because if you wanted to change direction you would either have to wait a long time for it to slow down or hit a wall to stop the momentum. With a some more variety and better character controller, this could be a great game.
The game is good in concept I enjoy the maze and the ai pathing is decent. That being said the ball moves and turns WAY too slowly and the levels are slightly repetitive/confusing with no real guide to where the end is.
I have several problems with this game. For one the player moves far to slowly . This causes the game to seriously drag on. All three levels felt the exact same to the point I thought I was in the same level after hitting the exit in the first stage. The stages are also way to long for how slow your character goes. The enemies barely do anything . I also could see an issue with bypassing the levels if your fast enough. If the character was faster I would enjoy it more. I do think some more work could help this game alot and could make it more fun
Good concept, felt there wasn't much variety in level design. It was also fairly easy to skip over parts of the maze with enough speed. Lot of potential with this one, if given more level variety and added some nice textures. Good stuff!