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Your game has a alot of detail. Its not really my kind of game, but I have deep respect for the amount of polish you have put into the game. User Interface in jams is often a part left for the last hours, your game however feels like UI was considered first and foremost in giving the player the best experience possible everything was very clear and readable. 

Amazing work! 

Your observation is spot on — UI-first was a conscious choice.

A large block of text may impress a player momentarily, but it fades after the first run. A well-crafted UI, on the other hand, is an embedded asset of the game itself — always present, always communicating, and far more impactful than any external description could be.

Thank you for trying the game and for such thoughtful feedback!