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Mob Run's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Most fun | #9 | 3.674 | 4.500 |
| Best designed | #17 | 2.858 | 3.500 |
| Overall | #18 | 3.062 | 3.750 |
| Most creative | #18 | 2.858 | 3.500 |
| Overall Rating | #20 | 2.858 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Simple but fun game. There were a few instances where the damage felt inconsistent, or maybe it was because multiple enemies would get clumped up and all the damage would be applied at once. I do also think the game could benefit from making the player, enemies, and pickups a bit larger. I appreciate having more space to maneuver, but it is difficult sometimes to track a small white dot on screen, especially with all the bright red dots moving around and drawing attention.
Hey there! I had a good time avoiding enemies! It was simple but that's by no means bad. Sometimes I did run into an issue where the ai would be kind of far from me but it'd still take a life off and the level would start over. Which was frustrating because I would be nearly done with the level, but otherwise nicely done!