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DeathBot Meadows's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #126 | 3.286 | 3.286 |
| Gameplay | #132 | 3.143 | 3.143 |
| Audio | #224 | 2.571 | 2.571 |
| Overall | #233 | 2.752 | 2.752 |
| Innovation | #257 | 2.571 | 2.571 |
| Theme | #396 | 2.190 | 2.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
grate game!! love the risk like mechanic :D would be nice if we can re-order our robots between our own areas
The quality of the 3D assets is fantastic! It’s amazing how smoothly it runs (ツ)ノ
Oh! Its full of bots! Great abstract zoom- and rotateable gamemap, and cool gameplay!
Played it more than one (and will come back to it)
Oh! Its full of bots! Great abstract zoom- and rotateable gamemap, and cool gameplay!
Played it more than one (and will come back to it)
Super nice art style and design. It was challenging but not unfair, and it was actually a pretty cozy game with the sound nature sound effects in the back. Loved it!
loved the game was quite engaging although I was initially confused
I really love the unit expansion mechanics! It's simple, fun, and quite challenging. It would be even better if there was a brief explanation or tutorial at the beginning to help players get started.
Really cool game. I liked the idea and spent quite a bit playing it. Won my match and had fun. The AI is good too, not a pushover. Would've loved to see some extra mechanics -- something new to this genre.
Art is cool, the audio is good. Overall, good work!
Wow, I really enjoy the game bro=)))
It looks very nice, but maybe add short description how to play.
I liked the strategic aspect of it, but at first, it was a bit confusing for me. I didn't really get what was happening and found myself clicking randomly to end my turn.
A great entry into the Jam. I love me a bit of risk. I wish you could choose how many units are sent to attack, so you could leave more behind for defence. I understand the risk in leaving 1 behind, creates a sense of danger to the move. This game should be developed more, it's got some real potential. Well done.
Add <visual logic> of winning ... currently now I see only points & I do not know why I won or lost.
Most of times won if I have more units:
8 vs 3 always
8 vs 7 little more than 55%
less on more they lost nothing
how do I move units between my settlements?
It took me a bit to get my head round the strategy, but then it was fantastic playing a game like this without loads of pop ups for in app purchases!
This game was the only one to kept me playing for more than 5 minutes. Congrats!
That’s nice to hear, glad it kept your attention for a bit!
I love games like this, it was fun to play a simple yet interesting game.
Thanks!