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Machinery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #127 | 3.308 | 3.308 |
| Innovation | #173 | 2.846 | 2.846 |
| Graphics | #179 | 3.077 | 3.077 |
| Overall | #212 | 2.838 | 2.838 |
| Gameplay | #226 | 2.769 | 2.769 |
| Audio | #320 | 2.192 | 2.192 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Open Source
YouTube Playables
GitHub repository url
https://github.com/Gallasko/ColumbaEngine/tree/gamedevjs2026/examples/GameDevJs2026
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Comments
The art is really good. The mission system is quite a nice addition. It's a cool factorio-like, nicely done bro.
Love the style
I really like the retro vibes here. It reminds me of the classics. I assure you it gets a 5/5 star rating.
I really like the art bro!
Thanks !
took a bit of understanding but fun little resource game. Well done
Thanks, thanks to a lot of great comments i am working on a better early game/ingame indication to remove the hurdle of understanding the placement and mining of ores !
I see potential in this game!!
Thanks you a lot
i liked the visuals
This is interesting and really like the kind of game that has resource gathering and crafting! Not sure if it's just me but, there was no audio while i was playing. Good luck!
Thanks hope you had fun, yes I didn't have time to put in the audio but it is in the roadmap !
The potential is there, just a bit difficult to grasp.
Thanks for the input, I am correctly working on a better early game indication !
Nice start to something! I struggled a lot with the UI, often placing things I didn't want, unable to remove things due to right-click interactions in the browser, constantly losing what's in my quickbar and having to re-equip it after crafting another one. I made it through the main quests, but eventually I got stuck trying to do the depot missions, my starting depot was apparently just broken, so I made a new one, was able to deliver iron to it, but could never get the second mission activated after activating the iron one, which seemed to just never complete. I also had my assemblers often stall out when an insert decided to load more than 100 of one ingredient leaving no room for the second :(. Dragging to place conveyors worked nicely, and the visuals tied together pretty well.
Lots of potential, was having fun once I understand the mechanics, but it was quite hard at first to figure out how things work (example: how to equip the pickaxe)
Nice game! The UI is a bit squished on my screen and is hard to click some buttons, but other then that it's a very solid crafting game!
Thanks, Yes the text is not rendering quite as i like i need to work a bit more on the engine !
looks very interesting and fun! But it is difficult at start lack of tutorial. But After some time of playing it is very fun, I loved the game and seeing how complex it is and it fit the theme perfectly.
Thanks I am working on a better early game and i do have some ideas to extend the crafting/mission system !
With sound effects, it would be better. The UI is missing some polish and the game is suffering a lack of tutorial. But well done, it's lot of work for a game jam!
Thanks as a solo dev it is quite hard to pack everything in a single jam while working fulltime and i do intend to at least make a finished version of this game but still thanks for taking the time to play and comment !
This looks very interesting! But I'm off to a difficult start. How do I place the furnace? tried clicking a bunch of places but no feedback. am I able to or supposed to move the "guy" or whatever that is at the center of the screen?
Yes the early is a bit rough to grasp if you don't know the controls from other similar games, i am working on a better early, you can place things when they are in your hotbars and the middle thing is for mission but i am changing the whole early game experiance
I believe this could become quite interesting with some cartoon-style effects and sound effects as well. The art is already quite nice and gives off a somewhat cartoonish vibe.
Thanks, i didn't have the time to put any sound, but it is in my roadmap ! I didn't through about it but i shall try some cartoonish effect !
Seem like a very nice game! I appriciated the tutorial, and ramping up things slowly..
However, maybe I'm dumb, but I couldn't figure out how to smelt iron lol.. I crafted the pickaxe and smelter, but when I clicked on the iron deposit it still red. tried to drag the pickaxe to the map, and place the furance, but it wouldn't let me
Could be cool to continue after I understand those things
Thanks ! Ah yes i could have made it more intuitive, you should equip the pickaxe in the hotbar on the bottom and then select the tool on the hotbar like you would select a machine (like the furnace) to place it down ! I will try to have a better tuto showcasing how to use tools !
Good game, reminds factorio.
Thanks ! :)
Hello! It was pretty hard times with understanding controls and how game windows work, but I still managed to complete several quests.
The game crashes several times, and I had to reload the page each time, with small progress lost.
The game seems pretty deep and filled with mechanics, but I can’t get into that fully due to the constant errors.
Very like the game quests and missions, it is very helpful to navigate and do some goals.
I didn’t like that crafting items requires time, since I had to wait without any actions I could do inside the game.
Thanks for the detailled feedback and sorry for the bugs that you had, My game engine is not mature yet and i didn't have the time to bugfix everything ! Hope you still enjoyed yourself !
I will extend on those quest ! But yes following your points the crating time for the inventory doesn't make any sense as it does stop you from the rest of the gameplay and i can just keep the crafting time for the assembler (auto crafter) instead ! I have added this to the todo list post jam !
Cheers :)