13 days. A blank canvas. A theme you just read for the first time. Go.
That’s a game jam. And if it’s your first — welcome to the chaos! 🎉
Mojo & Zantro was my first jam entry. There were moments of doubt, moments of panic, and moments where everything suddenly clicked. I came out the other side a different developer.
So let’s talk about it — the real story behind the submission.
😰 What nearly broke you?
The clock? The bugs? The moment you realized your idea was too big?
💡 What surprised you the most?
About the process, about yourself, or about game development in general?
🧭 How did you navigate the 13 days?
Did you plan ahead or figure it out as you went?
👨👩👧 Worried about the circle of family, friends, or campus?
Did the people around you understand what you were building — or did you have to explain it ten times? Did their reaction push you forward or make you doubt yourself? And how did you finally handle it?
🏁 What finally got you to submit?
Pride? Stubbornness? Sheer caffeine? Be honest! 😄
🎮 Drop your game link
Your story deserves to be heard — and so does your game!
🤝 Support the community
Rate, play, and leave honest feedback for fellow creators. 🚀
