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A jam submission

Machine PlanetView game page

Submitted by Parker (@ParkerBacall) — 14 hours, 14 minutes before the deadline
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Machine Planet's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#443.7193.719
Audio#1452.9062.906
Overall#1772.9622.962
Theme#2023.0003.000
Gameplay#2242.7812.781
Innovation#3072.4062.406

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

Interesting idea, unfortunately, during the first playthrough I somehow couldn't knock out enough machines from the aliens (probably because of the bug you mentioned in the game description), but after a reload I was able to and reached the end :). I also liked the super jump.

It was fun, congratulations!

Developer(+1)

Yay! Thanks for bearing with the bug and sticking it out! Thanks so much for playing!

Submitted(+1)

I found the art to be very endearing! A random idea: instead of the tower robots appearing when you collect 100% scrap, you ride your fixed ship out of the planet.

Developer

Thanks so much! I like your idea! That is what I had in mind for the secret ending (coming soon). The current ending is meant to be a subversion; you think you will ride away on the ship once you collect 100% of the parts, but the tower robots get revenge on you instead!

Submitted

Haha that makes sense!

Submitted(+1)

Great work! Makes me want to know more about these cryptic creatures and what the ending could mean. Ooh, is that Beepbox I hear? I'm a huge fan and use it for all my music, haha.

Developer

Yay, that was exactly my intention! Yes, I used BeepBox; I am a fan as well!

Submitted(+1)

I really enjoyed playing. The art and color-scheme are so good, and I really enjoyed the game dynamic of the red blocks that give you the jump boost. Sound effects and the sound are spot on. Also I appreciate the hint of pressing e/x when you’re near the giant caterpillar/machine/entity. First time with Godot? How did you like the experience?

Developer

Thanks so much for the kind words! Seems a lot of people liked the art style, so it will be something I stick with! 

Godot is my favorite engine I have used so far! I have also tried Phaser and GDevelop, and Godot sits right in the middle with ease of use. GDevelop is a little easier to use, and Phaser is the hardest of what I have tried. Being experienced with other game engines, I found Godot pretty easy to pick up. I just watched one platformer tutorial, and then I was able to find some more specific tutorials on other stuff I was looking for. The scene-based system and built-in animation timeline are really cool. I am looking forward to exploring it some more

Submitted

Hi! Streaming your game now: 

Developer

Thanks so much! It was so valuable to watch someone play my game! Thanks for sticking with it through the bug. A lot more people experienced it than I thought, but it was a good lesson to test more!

Submitted(+1)

Graphic style is really unique and awesome! Fun game with lots of potential. Adding some juicy particles and maybe a time limit and some enemies would take it to the next level. Good job!

Developer

Thank you for playing and for the great suggestions!

Submitted(+1)

Very beautiful game. I really love the art style, which is very unique. I also like the cozy atmosphere and the chill vibe. Unfortunately, I experienced a bug where getting scrap from the robots did not work anymore. The animation of the scrap was not shown (only the robot moving), but then also the counter did not go up. I think I found all the scrap, but was only able to reach about 50 %.

Congratulations to your first Godot game which especially looks amazing!

Viewing comments 27 to 21 of 27 · Next page · Last page