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Charybdis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #52 | 2.700 | 2.700 |
| Concept | #58 | 2.700 | 2.700 |
| Overall | #70 | 2.475 | 2.475 |
| Use of the Limitation | #73 | 2.400 | 2.400 |
| Presentation | #86 | 2.100 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Use of the limitation
The game idea is centered around Charybdis from greek Mythology
Cookies eaten
2
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Comments
Pretty clean! I like the tie to Charybdis and the bones of the game are solid - I see your "if I had more time" wishlist at the bottom and think with that extra depth and aesthetics this game could really shine.
Fun game, albeit pretty simple. Spent a bit more time playing than I though I would have honestly. The game would benefit a lot from feedback when successfully defending. Really well executed though, good job!
That’s actually a really cool idea. I’ve never come across a game like this.
Solid game – just needs some fireworks and/or bells and whistles.
Oh yeah, plenty!
It was interesting to see the paddle change length depending on distance from the black hole. Could be nice to explore other changes like that!
really cool concept, and interesting difficulty curve, knowing from the beginning the distance makes the controller smaller but only feeling it when too many planets start to overwhelm you