Be sure to add sound effects to the sequel to everything, including opening doors, etc. The current game's many silent moments despite lots of movement were unexpected.
Thanks! I will try my best (although it's hard to find all those sfx assets ;)
Btw. the sequel is slowly developed here:
https://maciekglowka.itch.io/mini-mage-mine
Just to let you know ;) the sequel is quite playable already (there is only a web build now - but that will change soon):
https://maciekglowka.itch.io/mini-mage-mine