Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Simple Choice - Solo Dev Jam #11View game page

A game about making a simple choice, everything has a cost. Created for the 72 hour Solo Jam 11
Submitted by damoniano (@damonian0) — 1 day, 2 hours before the deadline
Add to collection

Play game

Simple Choice - Solo Dev Jam #11's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1441.8882.800
Theme Interpretation#1482.2923.400
Polish#1531.8882.800
Creativity#1642.2923.400
Overall#1642.0002.967
Gameplay#1731.7532.600
Art#1781.8882.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The font is very hard to read. Not sure I fully understood the gameplay

Developer

Thank you for the feedback, I wasn't sure how to implement a tutorial for this game but I know it could have used one, even if the gameplay was simple.

Submitted(+1)

Very interesting premise, gameplay felt confusing as it was difficult to understand what the door said, I could read cost 11 but the others I wasn't sure of. Enjoyed the gambling concept, was winning a lot but  got my hopes up and lost it all. Really enjoyed the nice and simple art style and the post processing when well for the most part.
Overall great work!

Developer

Thank you for the feedback! The post processing seems to have been hit or miss with people but I definitely understand it made it hard to read combined with the font I chose. I will keep this in mind for future games or updates to this one.

Submitted(+1)

This is a really polished submission! I love how the premise is pretty simple but the game itself is pretty polished (also that unreal engine compile error sound effect is lowkey giving me nightmares lol). The post processing is really cool but it made the UI a bit unclear on the door, maybe make lowering the intensity could help? But still, awesome work!

Developer

Thank you! I was worried the post processing was a bit too strong, thank you for the feedback.  When I work on the game more down the road I'll keep that in mind for future updates.