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A jam submission

Astral ProjectionView game page

Parallel reality platformer puzzle game
Submitted by Rigidity (@rigidity16) — 51 minutes, 14 seconds before the deadline
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Astral Projection's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#243.4503.571
Enjoyment#253.1743.286
Concept#293.3123.429
Overall#303.2433.357
Presentation#433.0363.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Rigidity

Software used
Godot

Use of the limitation
Astral projection and the astral plane is an astral themed myth/legend

Cookies eaten
0

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Comments

Submitted

OMG, that last level… Fun game, but it felt a little punishing there at the end.

Submitted

this is really cool! i did get a 'fright' the first time i went though a door with how abrupt it was but other than that very enjoyable. I dont think that i solved the 4th level in the intended way though as i only activated one button thingy. 

Submitted

A small, simple, and beautiful game; the transitions between astral projections are a nice touch.

Submitted

Enjoyable controls and game concept, but I never made it past the astral projection part.  It seems to not actually provide anything that helps.  Wondered around a bit in the 'ghost' form.  Followed the dotted line, and even just meandered around.  Hitting shift again always took me right back to where I started 'projecting' from.  I couldn't see anything else to do.  I do really like games like these, but I am 'dumb' when it comes to modern or even retro platformers and the commonly understood things in them.  So, it might just be there's something assumed about what the player will know to do here that I don't know.

Submitted

Thought id try to explain how i think the projection works so you too can see how cool the game is (and for anyone else struggeling): 
I first use the astral form to scout the area and find the 'button' (square dot somewhere on the map) which you need to collide with in astral form to get rid of the blue bars that block the human form from getting to the big red door aka the exit. In the astral form there are walls that the human form doesnt see/ interact with but that block the astral from getting to the button. You need to position your human so that when you project the astral (which always emits from your human) can get to the button without being blocked by the wall. 
I hope that makes sense :D 

Submitted

Wait, can you go into the astral projection at any time?  I only got the popup hint when near those blue walls, so I thought they were what let me do it.

Submitted(+1)

Yes you can!

Submitted

Yeah, I went back and tried it.  I can't believe that didn't occur to me.  Teaches me something about signposting, though.  haha