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REFLECTESPECTRE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Enjoyment | #1 | 4.125 | 4.125 |
| Gameplay | #1 | 3.875 | 3.875 |
| Audio | #1 | 4.000 | 4.000 |
| Overall | #1 | 3.979 | 3.979 |
| Use of Theme | #1 | 4.625 | 4.625 |
| Creativity | #2 | 4.000 | 4.000 |
| Visuals | #7 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good work! I agree with the other comments, could have used some clarity later in the game, but lot's of neat level design and it was super satisfying to play.
This is a super cool concept, and like others I also thought the ghost movement was very satisfying.
I always love a good puzzle game! I especially liked that the NPCs were used for more than just movement and the level designs were well put together!
I will say that collisions were a little bit buggy at times, but it was manageable.
Overall this game has great potential. Amazing work :D
Cool idea for a puzzle game. I really like the movement of the ghost. I wish there was more room for him to move because it feels good to fly around with him. Very smooth with a pleasing amount of acceleration and speed to his movement. Did you make the music? I enjoyed the background track.
Sometimes, I would die from something I didn't see coming and have to restart the whole level which was a bit frustrating. I think it was the 5th or 6th level (the one where you are introduced to the spinning platforms) and, near the end, the button I pressed killed me and I don't know what caused it. Apparently, I'm supposed to ignore it? Because I saw I could just go in the mirror with the ghost without having to press the switch. There was also one on the (I think) 7th level where your press a switch to make the wall come out so you can reach another switch. But the wall came out so fast and unexpectantly that I had to restart the whole level over because it killed me. It was one of the longer levels, too.
Overall, I liked the game. Telegraphing the hazards would be helpful. The puzzles weren't too difficult, but were decently designed and were mostly intuitive besides the few surprise hazards I mentioned. Nice job!
Oh I really liked this very much ! There's nothing like being a cute little ghost stuck in a mirror!
I kind of got lost in maze number 6 and I wished there was some kind of hints, maybe ? But I loved how the ghost moved (the gameplay and the animation), is was really satisfying to float around and solve the maps :)
Awesome prototype for a puzzle game!
The only thing I think could be improved for future development is the graphical consistency. I’m personally unsure what the direction is with the graphics as the ground mirrors, ghost and humans are differently themed.
Otherwise, gameplay mechanics are great and easy to learn! Good work on it!
Cheers,
Henderythmix
I love it ! Really great idea, I feel like the controls are not responsive enough as a ghost maybe ? but its not really a problem ! it's a great idea and a great game !