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Caesius's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #24 | 2.778 | 2.778 |
| Audio | #25 | 2.111 | 2.111 |
| Visuals | #27 | 2.444 | 2.444 |
| Overall | #29 | 2.333 | 2.333 |
| Gameplay | #31 | 2.000 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme(s) did your game incorporate, and how?
Our game incorporated the theme 'Under Pressure' by showcasing the difficulties faced by the pressure under an ocean to and also shows movement restrictions the deeper you go.
Did you use any pre-made assets? If so, what were they and where were they from?
Water Tiles only - https://anokolisa.itch.io/sidescroller-pixelart-sprites-asset-pack-forest-16x16/devlog/398014/high-forest-new-update
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Comments
The shipwreck was visually beautiful! Gaining speed with the harpoon was fun. The goal of the game was a little bit of a mystery. When I reached the sinking ship the game restarted, maybe a "level passed" text or something similar would be good. I could not hear diver's breathing, so it was difficult to know how much oxygen i had.