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s44r4

21
Posts
3
Followers
5
Following
A member registered Aug 25, 2022 · View creator page →

Creator of

Recent community posts

Cool game. Game is super smooth and fun. :)

One feedback idea: Instead of numbers, the required speed could be shown visually next to the speedometer. 

Lovely little game! A polished experience!

Addictive game! Art and sound effects are great! Just needs some kind of jumping meter to tell how long the jump is :)

Fun little game, driving was smooth. 

Passengers was little bit difficult to find. Maybe some kind of light or sound could indicates where next passenger is? 

ripple effect is cool and skeeter is cute!

one bug i came across is that sometimes green bugs spawned outside from the screen.

Very addictive aka. fun + frustrating game :D. (i got to the second red rock stage).

Suggestion: Change the UI reset button into a keyboard shortcut. Because players need to aim with the mouse near the top of the screen, the current screen button can cause accidental reset clicks.

Fun and cool game! It feels like an old school Transformers game that never existed :) 

My only critique is that the contrast between the floor and walls could be better (the brown walls were hard to spot against the grey floor when going fast)

Cute lil game. I liked visuals (3D text is cooool)  and music. hit sound effect reminded me of 90's snowboarding games :D. I had  similar issues like previous comments said that the surfer gets easily yeeted from off the map.

aww. I wish i could have seen that, thank you for playing the game ! 

Thank you for the idea! :)

Yeah, it has a little bit of an uncanny vibe (maybe they are a little bit nervous about the test) xD

The shipwreck was visually beautiful!  Gaining speed with the harpoon was fun. The goal of the game  was a little bit of a mystery. When I reached the sinking ship the game restarted, maybe a "level passed" text or something similar would be good. I could not hear diver's breathing, so it was difficult to know how much oxygen i had. 

Fun sound effects! stomach grumble was a nice extra challenge. enemies could have a visual line of sight indicator,because sometimes you could not be sure if enemy could see.  

Very atmospheric game! I loved the visuals and music! I had a hard time to play this on my pc because loading time was long and couple of times i got a error message (WebGL context lost, please reload the page). But when i got the game it was lovely! Maybe the first level could have hover text explaining  what every tool does?

Welp... that was stressful! plumber's waving and pressing buttons made me chuckle. Only critique would be more visual or graphical feedback would make it much easier to understand what each button press actually changed. (allthough it makes panic feeling intensify) :)

Took me 7 minutes! Last chasing mouse was hard :o

Fun game with addictive gameplay loop! One possible improvement would be that the roll mechanic is a bit confusing, since the character rolls toward the mouse cursor instead of the direction the player is moving.

Interesting take on tactical / management game! Facilities were easily recognizable and i liked that in research window had icons + hover text that explained what they do. One critique would be that i would like to see city grow visually instead just numbers :)

Fun and simple game with solid shooting mechanics. Unfortunately, the upgrade menu didn’t work for me, which made the game become challenging quite quickly

Fun game! The level-up choice system makes the gameplay engaging. One idea for further development could be adding visible damage, such as cracks, to the rocks when they are hit by bullets. :)

This had fun dialogue! Such a old school vibe! Little bit fever dreamy story but i liked it :)