Hey everyone,
I've been working on a 2.5D dark-fantasy action-roguelike called Tavern & Tombs, and I just uploaded the first real build that i can show to others.
It's a mix of fast wizard combat (bouncy fireballs, bone shields, elite monsters) and a cozy tavern hub where you brew potions with a mini-game, selling, buying permanent upgrades and permanent equipment.
I've been staring at the code for so long that I've lost all perspective, so I really need some fresh eyes to test it out.
I’d love to know:
* How does the combat and movement feel? Is it fun to control?
* Is the Tavern hub actually fun? Does brewing potions and upgrading your character feel rewarding?
* How is the difficulty?
* Did you run into any weird bugs?
Here’s the link to play it:
👉 https://janderjan.itch.io/tavern-tombs
If you have 10-15 minutes to spare, I’d appreciate any quick thoughts you have. Don't hold back!