Took me a little bit to figure out what was going on with the damage system, but this was a neat little game. I think that, if revisited, the game would greatly benefit from continuing when you get the scissors of time, since it basically resets all your progress, making some runs pointless. Could also have timeline splits where things are different (I only encountered the same timelines when splitting, bad luck?), since having extra timelines doesn’t add much to think on when it could be a cooler mechanic. Good!