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A jam submission

PERIHELIONView game page

Gravity themed puzzle game
Submitted by Nixie (@editorNixie), TheSamBest, N0rmiie — 2 hours, 58 minutes before the deadline
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PERIHELION's itch.io page

Results

CriteriaRankScore*Raw Score
This game was intuitive and self-explanatory#14.7564.756
I find this game's challenge/puzzles interesting or compelling#14.1564.156
I would buy a longer/commercial version of this game#23.5333.533
I appreciate the game-feel (responsiveness of interactions)#34.3784.378
Overall#34.1144.114
I appreciate the art/visual style#114.1564.156
I appreciate the mood/atmosphere#134.0674.067
I appreciate the sound design and/or music#153.7563.756

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Jam Entry Confirmation
indie game clinic collab jam 26

The Team
Peter: Programmer & Artist,
Sam: Level Designer & Designer,
Ariel: Music Artist

Other Credits
Pixabay,
Freesound,
https://jdsherbert.itch.io/ultimate-ui-sfx-pack

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

Excellent gravity-well puzzle. The difficulty progression was smooth, but in many levels you did not have to use nearly all your stars. Could have been neat if the game would have shown you the minimum number of stars you used to complete a level.

It felt polished and intentional.

Submitted(+1)

Absolutely wonderful, very much enjoyed it. Probably my favorite of the Jam

Very clear mechanics and difficulty/progression is very well balanced all the way to the end.

Submitted (1 edit)

I just love this, totally respects the theme of the jam and does it with a great execution. 

I love puzzle games and an aspect I can say you guys absolutely nailed is having these very straightforward entry level puzzles that just gets you into how the mechanics works and as soon as you push the mechanics a bit you realize there are a lot of different solutions to every puzzles. It really helps to make the player feel like they did not only solve a puzzle, but they did THEIR WAY. It's a very important part of skill expression in this genre, games that can only be completed through intended solutions are just less interesting.

I can say very confidently I'd like to see more of this!

Submitted

Really fun puzzles. It was easy to pick up on what was going on, even with all the new pieces it introduced. I don't really think there needed to be a button to return to the map, I felt that sorta broke up the flow of the game a bit. I liked it!

Submitted

A well polished, intuitive and easy to pick up game. My only gripe would be with the puzzle difficulty feeling a bit too simple and not requiring much experimentation to get right, but that's me really fishing for something that could be improved. You could put in some more levels and put it on steam imo, great stuff!

Submitted

Very cool, the puzzles are intuititve and can be solved in multiple ways, so I felt good about figuring things out for myself. I really appreciated that the game doesn't waste my time by making me guess at the correct answer and hitting play just to trial and error, I think it's nice to have the feedback of what will and will not work.

Sound design and game feel are overall great and really polished, and the artstyle works really well for this. I think the only thing that didn't feel like it quite absorbed me into the game was the music - it's perhaps a little quiet and repetitive and whilst it's non-obtrusive, I would have liked to feel it ramp up and lean a bit more into energetic focus.

 I played a whole constellation, great job at introducing new mechanics as the levels progressed! Fantastic entry.

Submitted

music is too quiet I find, otherwise not much to say... it's impressive that you made so many levels but some are a little too easy for my taste...I don't know if the mechanics would be enough for a "real game"

Submitted

Really cool little gravity puzzler! its fun and satisfying to line everything up :)

Submitted(+2)

FANTASTIC puzzle game. I love what you did with the line previews, star variety/currency system, and a few other things. Seems like you have a great foundation for a puzzle game, with a lot of exploration left with the existing mechanics. Although I wanted more levels, it seemed appropriately scoped for a game jam session. I particularly enjoy how you played with variety on the start points, pre-placed obstacles, and the solar bodies to choose from, from level to level. There were also some neat surprises like being able to re-enter a wormhole. I've seen a lot of people attempt to make a fun gravity/physics puzzle game with planet stuff, this one in particular seems to get all the puzzle elements pointing in the same direction. Great job!
Here's a playtest

Developer

this was really cool to watch, thanks for recording it! yeah we really appreciate the advice and criticism, that will help a lot if we make a similar game in the future. we had a few people playtest before as well, I was the one who designed the levels and its been great to see people come up with their own solutions to levels! especially when they see the level in a totally different way to how my original solution worked. thanks so much!

Submitted(+1)

Truly excellent. Everything from the graphics to the gameplay is simple, elegant, and beautiful.

Submitted(+2)

Great work, this might be the best one in the jam. Everything was slick from concept to juice, could see this one making it to Steam.

Submitted(+2)

this one is great.  in love gravity games, and this one is sweet and very chill.

Submitted(+2)

Very fun and engaging puzzle game. I liked the crazy orbits that could appear, the tutorial for new mechanics, and the sfx

Submitted(+2)

Okay I actually really enjoyed this one. I thought it was simply a satisfying gravity game, but then I realized you only have a certain amount of resources to actually place objects and instantly loved it. Great concept, very clearly defined, and readable.

Developer

Thank you! we wanted to make something simple and satisfying so we can focus on game feel and other aspects of game design!

Submitted(+2)

I liked this one :) I've definitely played a bunch of released mobile games that were less well-developed than this was. More levels, a bit more challenge, it'd be a full game already 

Developer(+1)

We wanted to keep it small so we can well-develop the few mechanics we had and make the game feel the part that people focus on! Thank you!

Submitted(+2)

5/5 for me, top contender if not #1! Love the minimalist style as well. I did encounter a bug where I couldn't choose the next level after beating the level where the wormholes were introduced. Overall very exciting premise that I could see scaling up into quite interesting and challenging levels where you utilize all the resources in an interesting way. Some high score chaser element of "use the least amount of resources possible". Many ways to go with it, well done!

Submitted(+2)

Excellent minimalist style, very intuitive, classic gravity concept well executed!

Submitted(+2)

Excellent minimalist style, very intuitive, classic gravity concept well executed!

Submitted(+2)

this was the best game I've played so far! such a simple concept with great implementation and depth. Nice graphics, sound, and design. It’s amazing how polished and complete the game feels with such a clean aesthetic. Seriously, well done!

Developer(+1)

Thanks! we didnt have the whole 2 weeks available to us so going with a minimalist art style ended up working really well for us! thanks so much for playing!

Viewing comments 23 to 4 of 23 · Next page · Last page