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Lost Dionysus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #43 | 0.617 | 2.000 |
| Gameplay | #44 | 0.617 | 2.000 |
| Visuals | #44 | 0.617 | 2.000 |
| Theme Implementation | #44 | 1.234 | 4.000 |
| Polish | #45 | 0.617 | 2.000 |
| Special Object Implementation | #45 | 0.617 | 2.000 |
| Overall | #45 | 0.720 | 2.333 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme implementation
I implemented the theme by making the game about choosing the correct direction to get home.
The player must use clues to decide which door to take in each room.
Special Object addition
The Needle was added as a moving sprite that works like a broken compass. It moves left and right, but slightly favors the correct direction, helping the player choose the right door.
What tools and 3rd party assets did you use?
Visual Studio Code, neslib and nesdoug, Krita, FamiTracker
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Comments
Wow, a NES game. Looks interesting. But how to play it?
Just install a NES emulator like Mesen, open the ROM/.nes file and enjoy :)