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(2 edits)

The game felt pretty intuitive, but some of the puzzles finished before I thought I was done.

The controls are very fiddly but I guess also hard to get right in this kind of game. I got to the roundabout puzzle (maybe the last one?) but was unable to complete it due to the top-down perspective (how do I drag pieces upwards?), and some pieces falling outside of the screen :)

Would have really appreciated a fullscreen mode to see things more clearly.

(+1)

the finishing early is intentional, although intentionnally frustrating. for the roundabout, the red car needs to go to the hospital, thats it. the other toys re just a throzback and purely aesthetic, but  realise now maybe it would have been better to make them not respond to mouse clicks, apologies