I think this One Twig will rule them all! Great flavour in this faction. I think it's kinda funny that the Twig Wraiths can't hold onto the Twig for more than a turn, where they give it to the person in last place. Hopefully it can act as a bit of a catch up mechanism. When another faction has the twig, can they do any of the actions, or just Branch Intelligence (since it triggers in Daylight)?
Do the numbers on the influence track mean anything? Or are they just there to denote the order of the spaces? You could move the Altars box above the Dreams box and make the Influence track vertical down the right side of the board. Not sure if there's enough room for it to fit, but it might help the visual clarity (especially from the far side of the map...as a player across the table, I can literally see the Influence growing...).